- fixed amb1237 part 1 - maplists.cfg missing could cause ReadMapList() to fail
- fixed amb1237 part 2 - nextmap could fail in certain cases with mapchooser present --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401789
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@ -524,10 +524,6 @@ private:
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if ((fp = fopen(pMapList->path, "rt")) == NULL)
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{
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char error_msg[255];
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strncopy(error_msg, "Unknown error", sizeof(error_msg));
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g_LibSys.GetPlatformError(error_msg, sizeof(error_msg));
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g_Logger.LogError("ReadMapList(): Could not open file \"%s\": %s\n", pMapList->path, error_msg);
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return false;
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}
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@ -658,6 +654,7 @@ static cell_t SetMapListCompatBind(IPluginContext *pContext, const cell_t *param
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pContext->LocalToString(params[1], &name);
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pContext->LocalToString(params[2], &file);
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s_MapLists.UpdateCache();
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s_MapLists.AddOrUpdateDefault(name, file);
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return 1;
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@ -96,19 +96,6 @@ public OnConfigsExecuted()
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// not in mapcyclefile. So we keep it set to the last expected nextmap. - ferret
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if (strcmp(lastMap, currentMap) == 0)
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{
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if (ReadMapList(g_MapList,
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g_MapListSerial,
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"mapcyclefile",
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MAPLIST_FLAG_CLEARARRAY|MAPLIST_FLAG_NO_DEFAULT)
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== INVALID_HANDLE)
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{
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if (g_MapListSerial == -1)
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{
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LogError("FATAL: Cannot load map cycle. Nextmap not loaded.");
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SetFailState("Mapcycle Not Found");
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}
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}
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FindAndSetNextMap();
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}
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}
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@ -213,6 +200,10 @@ public Action:UserMsg_VGUIMenu(UserMsg:msg_id, Handle:bf, const players[], playe
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if (!IsMapValid(map))
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{
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if (g_MapPos == -1)
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{
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FindAndSetNextMap();
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}
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GetArrayString(g_MapList, g_MapPos, map, sizeof(map));
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}
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@ -244,6 +235,19 @@ public Action:Timer_ChangeMap(Handle:timer, Handle:dp)
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FindAndSetNextMap()
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{
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if (ReadMapList(g_MapList,
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g_MapListSerial,
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"mapcyclefile",
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MAPLIST_FLAG_CLEARARRAY|MAPLIST_FLAG_NO_DEFAULT)
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== INVALID_HANDLE)
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{
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if (g_MapListSerial == -1)
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{
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LogError("FATAL: Cannot load map cycle. Nextmap not loaded.");
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SetFailState("Mapcycle Not Found");
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}
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}
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new mapCount = GetArraySize(g_MapList);
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decl String:mapName[32];
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