Move Logger and Core natives to Logic
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@@ -1238,7 +1238,7 @@ void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
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if ((networkid_force = engine->GetClientConVarValue(client, "networkid_force")) && networkid_force[0] != '\0')
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{
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unsigned int accountId = pPlayer->GetSteamAccountID();
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g_Logger.LogMessage("\"%s<%d><STEAM_1:%d:%d><>\" has bad networkid (id \"%s\") (ip \"%s\")",
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logger->LogMessage("\"%s<%d><STEAM_1:%d:%d><>\" has bad networkid (id \"%s\") (ip \"%s\")",
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new_name, pPlayer->GetUserId(), accountId & 1, accountId >> 1, networkid_force, pPlayer->GetIPAddress());
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pPlayer->Kick("NetworkID spoofing detected.");
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