internal reorganization

renamed edict to entity where appropriate

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40560
This commit is contained in:
David Anderson
2007-03-02 00:52:55 +00:00
parent 3b207f2cc9
commit 16eab8a091
4 changed files with 72 additions and 93 deletions
+66
View File
@@ -0,0 +1,66 @@
/**
* vim: set ts=4 :
* ===============================================================
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* ===============================================================
*
* This file is part of the SourceMod/SourcePawn SDK. This file may only be used
* or modified under the Terms and Conditions of its License Agreement, which is found
* in LICENSE.txt. The Terms and Conditions for making SourceMod extensions/plugins
* may change at any time. To view the latest information, see:
* http://www.sourcemod.net/license.php
*
* Version: $Id$
*/
#if defined _entity_included
#endinput
#endif
#define _entity_included
/**
* Returns the maximum number of entities.
*
* @return Maximum number of entities.
*/
native GetMaxEntities();
/**
* Returns the number of entities in the server.
*
* @return Number of entities in the server.
*/
native GetEntityCount();
/**
* Returns whether or not an entity is valid. Returns false
* if there is no matching CBaseEntity for this edict index.
*
* @param edict Index of the entity.
* @return True if valid, false otherwise.
*/
native bool:IsValidEntity(edict);
/**
* Returns whether or not an edict index is valid.
*
* @param edict Index of the edict.
* @return True if valid, false otherwise.
*/
native bool:IsValidEdict(edict);
/**
* Creates a new edict (the basis of a networkable entity)
*
* @return Index of the entity, 0 on failure.
*/
native CreateEdict();
/**
* Removes an edict from the world.
*
* @param edict Index of the entity.
* @noreturn
* @error Invalid entity index.
*/
native RemoveEdict(edict);
+1 -38
View File
@@ -37,6 +37,7 @@ struct Plugin
#include <bitbuffer>
#include <sorting>
#include <clients>
#include <entity>
/**
* Declare this as a struct in your plugin to expose its information.
@@ -173,37 +174,6 @@ native bool:IsMapValid(const String:map[]);
*/
native bool:IsDedicatedServer();
/**
* Returns the number of entities in the server.
*
* @return Number of entities in the server.
*/
native GetEntityCount();
/**
* Returns whether or not an entity is valid.
*
* @param entity Index of the entity.
* @return True if valid, false otherwise.
*/
native bool:IsValidEntity(entity);
/**
* Creates a new edict (the basis of a networkable entity)
*
* @return Index of the entity, 0 on failure.
*/
native CreateEdict();
/**
* Removes an edict from the world.
*
* @param entity Index of the entity.
* @noreturn
* @error Invalid entity index.
*/
native RemoveEntity(entity);
/**
* Returns a high-precision time value for profiling the engine.
*
@@ -229,13 +199,6 @@ native Float:GetGameTime();
*/
native GetGameDescription(String:buffer[], maxlength, bool:original=false);
/**
* Returns the maximum number of entities.
*
* @return Maximum number of entities.
*/
native GetMaxEntities();
/**
* Returns the current map name.
*