Added gamedata for Eternal Silence (bug 4880).

This commit is contained in:
Nicholas Hastings 2011-05-25 20:50:51 -04:00
parent fbc8e899dd
commit 13c2381ba7
5 changed files with 134 additions and 0 deletions

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@ -146,6 +146,7 @@
"game" "fas"
"game" "fistful_of_frags"
"game" "dinodday"
"game" "esmod"
}
"Keys"
@ -207,6 +208,7 @@
"game" "fistful_of_frags"
"game" "swarm"
"game" "dinodday"
"game" "esmod"
}
"Keys"

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@ -25,6 +25,7 @@
"game" "hidden"
"game" "zombie_master"
"game" "NeotokyoSource"
"game" "esmod"
}
"Offsets"

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@ -25,6 +25,7 @@
"game" "hidden"
"game" "zombie_master"
"game" "NeotokyoSource"
"game" "esmod"
}
"Offsets"

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@ -0,0 +1,126 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Eternal Silence */
"esmod"
{
"Offsets"
{
/* CBasePlayer */
"GiveNamedItem"
{
"windows" "333"
}
"RemovePlayerItem"
{
"windows" "231"
}
"Weapon_GetSlot"
{
"windows" "229"
}
"Ignite"
{
"windows" "193"
}
"Extinguish"
{
"windows" "194"
}
"Teleport"
{
"windows" "100"
}
"CommitSuicide"
{
"windows" "361"
}
"GetVelocity"
{
"windows" "128"
}
"EyeAngles"
{
"windows" "120"
}
"DispatchKeyValue"
{
"windows" "33"
}
"DispatchKeyValueFloat"
{
"windows" "32"
}
"DispatchKeyValueVector"
{
"windows" "31"
}
"AcceptInput"
{
"windows" "37"
}
"SetEntityModel"
{
"windows" "27"
}
"WeaponEquip"
{
"windows" "222"
}
"Activate"
{
"windows" "34"
}
"PlayerRunCmd"
{
"windows" "304"
}
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
}
}
"Signatures"
{
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\c2A\x2A\x6A\x01\xFF"
}
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x2A\x2A\x2A\x85\xC9\x57\x74\x2A\x8B\x01\x8B\x2A\x2A\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xEB\x2A\x8D\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\x2A\x2A\xEB\x2A\x39"
}
"DispatchSpawn"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\x2A\x2A\x2A\x85\xF6\x57\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x03\x8B"
}
"CreateEntityByName"
{
"library" "server"
"windows" "\x56\x8B\x2A\x2A\x2A\x83\xFE\xFF\x57\x8B\x2A\x2A\x2A\x74\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x01\x8B\x2A\x2A\x56\xFF\xD2"
}
"FireOutput"
{
"library" "server"
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x2A\x2A\x85\xF6\x57"
}
}
}
}

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@ -180,4 +180,8 @@
{
"game" "dinodday"
}
"game.esmod.txt"
{
"game" "esmod"
}
}