diff --git a/gamedata/sdktools.games/engine.css.txt b/gamedata/sdktools.games/engine.css.txt index 8cead592..9c6aa777 100644 --- a/gamedata/sdktools.games/engine.css.txt +++ b/gamedata/sdktools.games/engine.css.txt @@ -122,7 +122,7 @@ * the expected code. A pointer to sv (IServer interface) is used * here. */ - "CreateFakeClient_Windows" "\x55\x8B\xEC\x8B\x2A\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8" + "CreateFakeClient_Windows" "\x55\x8B\xEC\xFF\x75\x08\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x75\x04" } "Offsets" @@ -130,7 +130,7 @@ /* Offset into IVEngineServer::CreateFakeClient */ "sv" { - "windows" "8" + "windows" "7" } } diff --git a/gamedata/sdktools.games/engine.ep2valve.txt b/gamedata/sdktools.games/engine.ep2valve.txt index f7595639..47772302 100644 --- a/gamedata/sdktools.games/engine.ep2valve.txt +++ b/gamedata/sdktools.games/engine.ep2valve.txt @@ -145,7 +145,7 @@ * the expected code. A pointer to sv (IServer interface) is used * here. */ - "CreateFakeClient_Windows" "\x55\x8B\xEC\x8B\x2A\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8" + "CreateFakeClient_Windows" "\x55\x8B\xEC\xFF\x75\x08\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x75\x04" } "Offsets" @@ -153,7 +153,7 @@ /* Offset into IVEngineServer::CreateFakeClient */ "sv" { - "windows" "8" + "windows" "7" } }