Fixed base plugins using GetMaxClients() instead of MaxClients (bug 3985, r=dvander).
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@@ -189,10 +189,9 @@ public Action:Command_Who(client, args)
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}
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/* List all players */
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new maxClients = GetMaxClients();
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decl String:flagstring[255];
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for (new i=1; i<=maxClients; i++)
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for (new i=1; i<=MaxClients; i++)
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{
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if (!IsClientInGame(i))
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{
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