Fixed base plugins using GetMaxClients() instead of MaxClients (bug 3985, r=dvander).
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@@ -512,7 +512,7 @@ public ParamCheck(client)
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new String:temp[4];
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//loop through players. Add name as text and name/userid/steamid as info
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for (new i=1; i<=g_maxPlayers; i++)
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for (new i=1; i<=MaxClients; i++)
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{
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if (IsClientInGame(i))
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{
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