Add FireEntityOutput native. (#587)

* AcceptEntityOutput native

* define fix

* MSVC fix and renamed native

* Added requested changes.

* tab/space fix
This commit is contained in:
Benoist3012
2017-02-15 19:29:43 -05:00
committed by Nicholas Hastings
parent 61f46845bd
commit 08238a8036
11 changed files with 497 additions and 218 deletions
+3 -1
View File
@@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod SDKTools Extension
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2017 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@@ -38,6 +38,7 @@
#include "vglobals.h"
#include "tempents.h"
#include "vsound.h"
#include "variant-t.h"
#include "output.h"
#include "hooks.h"
#include "gamerulesnatives.h"
@@ -114,6 +115,7 @@ bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late)
sharesys->AddNatives(myself, g_TRNatives);
sharesys->AddNatives(myself, g_StringTableNatives);
sharesys->AddNatives(myself, g_VoiceNatives);
sharesys->AddNatives(myself, g_VariantTNatives);
sharesys->AddNatives(myself, g_EntInputNatives);
sharesys->AddNatives(myself, g_TeamNatives);
sharesys->AddNatives(myself, g_EntOutputNatives);