Update Dino D-Day gamedata.

(Piggy-backing off of Blade Symphony now instead of Alien Swarm.
They switched to Portal 2 engine so detects as Blade Symphony, and
both are pretty vanilla at the engine level.)
This commit is contained in:
Nicholas Hastings 2016-08-06 10:51:50 -04:00
parent 4b52a7e531
commit 0707f14c7a
6 changed files with 68 additions and 18 deletions

View File

@ -17,7 +17,6 @@
"#supported" "#supported"
{ {
"game" "swarm" "game" "swarm"
"game" "dinodday"
} }
"Offsets" "Offsets"

View File

@ -0,0 +1,45 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* CGlobalEntityList */
"#default"
{
"#supported"
{
"game" "dinodday"
}
"Offsets"
{
/* Offset into LevelShutdown */
"gEntList"
{
"windows" "16"
}
"EntInfo"
{
"windows" "4"
}
}
"Signatures"
{
"LevelShutdown"
{
"library" "server"
"windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8"
}
}
}
}

View File

@ -94,6 +94,11 @@
{ {
"engine" "insurgency" "engine" "insurgency"
} }
"game.ddd.txt"
{
"game" "dinodday"
}
"blacklist.plugins.txt" "blacklist.plugins.txt"
{ {

View File

@ -6,19 +6,19 @@
{ {
"EndTouch" "EndTouch"
{ {
"windows" "102" "windows" "104"
} }
"FireBullets" "FireBullets"
{ {
"windows" "115" "windows" "117"
} }
"GetMaxHealth" "GetMaxHealth"
{ {
"windows" "119" "windows" "121"
} }
"OnTakeDamage" "OnTakeDamage"
{ {
"windows" "66" "windows" "67"
} }
"PreThink" "PreThink"
{ {
@ -42,27 +42,27 @@
} }
"StartTouch" "StartTouch"
{ {
"windows" "100" "windows" "102"
} }
"Think" "Think"
{ {
"windows" "50" "windows" "51"
} }
"Touch" "Touch"
{ {
"windows" "101" "windows" "103"
} }
"TraceAttack" "TraceAttack"
{ {
"windows" "64" "windows" "65"
} }
"Use" "Use"
{ {
"windows" "99" "windows" "101"
} }
"VPhysicsUpdate" "VPhysicsUpdate"
{ {
"windows" "160" "windows" "154"
} }
"Weapon_CanSwitchTo" "Weapon_CanSwitchTo"
{ {

View File

@ -27,23 +27,23 @@
} }
"Teleport" "Teleport"
{ {
"windows" "111" "windows" "113"
} }
"CommitSuicide" "CommitSuicide"
{ {
"windows" "469" "windows" "468"
} }
"GetVelocity" "GetVelocity"
{ {
"windows" "144" "windows" "138"
} }
"EyeAngles" "EyeAngles"
{ {
"windows" "135" "windows" "129"
} }
"AcceptInput" "AcceptInput"
{ {
"windows" "39" "windows" "40"
} }
"SetEntityModel" "SetEntityModel"
{ {
@ -55,11 +55,11 @@
} }
"Activate" "Activate"
{ {
"windows" "36" "windows" "37"
} }
"PlayerRunCmd" "PlayerRunCmd"
{ {
"windows" "445" "windows" "444"
} }
} }

View File

@ -252,6 +252,7 @@ CopyFiles('gamedata/core.games', 'addons/sourcemod/gamedata/core.games',
'engine.l4d2.txt', 'engine.l4d2.txt',
'engine.sdk2013.txt', 'engine.sdk2013.txt',
'engine.swarm.txt', 'engine.swarm.txt',
'game.dinodday.txt',
'master.games.txt', 'master.games.txt',
] ]
) )