Update for Dota IClient changes.
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@ -2107,7 +2107,12 @@ void CPlayer::Kick(const char *str)
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else
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else
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{
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{
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IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
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IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
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#if SOURCE_ENGINE == SE_DOTA || SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_DOTA
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// Including network_connection.pb.h (and .cpp) is overkill for just this. -p
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// Copied from ENetworkDisconnectionReason enum
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const int NETWORK_DISCONNECT_KICKED = 39;
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pClient->Disconnect(NETWORK_DISCONNECT_KICKED);
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#elif SOURCE_ENGINE == SE_CSGO
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pClient->Disconnect(str);
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pClient->Disconnect(str);
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#else
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#else
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pClient->Disconnect("%s", str);
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pClient->Disconnect("%s", str);
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