Implement per-client randomized menus with MenuShufflePerClient native.
Add MenuSetClientMapping native.
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@ -8,7 +8,7 @@
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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@ -99,7 +99,7 @@ void BaseMenuStyle::_CancelClientMenu(int client, MenuCancelReason reason, bool
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/* Fire callbacks */
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mh->OnMenuCancel(menu, client, reason);
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/* Only fire end if there's a valid menu */
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if (menu)
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{
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@ -214,7 +214,7 @@ void BaseMenuStyle::ProcessWatchList()
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}
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#if defined MENU_DEBUG
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logger->LogMessage("BaseMenuStyle::ProcessWatchList(%d,%d,%d,%d,%d,%p)",
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logger->LogMessage("BaseMenuStyle::ProcessWatchList(%d,%d,%d,%d,%d,%p)",
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m_WatchList.m_Size,
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m_WatchList.m_FirstLink,
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m_WatchList.m_FreeNodes,
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@ -302,7 +302,7 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
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ItemSelection type = states.slots[key_press].type;
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/* Check if we should play a sound about the type */
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if (g_Menus.MenuSoundsEnabled() &&
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if (g_Menus.MenuSoundsEnabled() &&
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(!menu || (menu->GetMenuOptionFlags() & MENUFLAG_NO_SOUND) != MENUFLAG_NO_SOUND))
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{
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CellRecipientFilter filter;
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@ -323,21 +323,21 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
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if (pCollideable)
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{
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const Vector & pos = pCollideable->GetCollisionOrigin();
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enginesound->EmitSound(filter,
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client,
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CHAN_AUTO,
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enginesound->EmitSound(filter,
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client,
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CHAN_AUTO,
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#if SOURCE_ENGINE >= SE_PORTAL2
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sound->c_str(),
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-1,
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-1,
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#endif
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sound->c_str(),
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VOL_NORM,
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ATTN_NORM,
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VOL_NORM,
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ATTN_NORM,
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#if SOURCE_ENGINE >= SE_PORTAL2
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0,
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0,
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#endif
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0,
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PITCH_NORM,
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0,
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PITCH_NORM,
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS \
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|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_PVKII
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0,
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@ -604,9 +604,9 @@ bool BaseMenuStyle::RedoClientMenu(int client, ItemOrder order)
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return true;
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}
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CBaseMenu::CBaseMenu(IMenuHandler *pHandler, IMenuStyle *pStyle, IdentityToken_t *pOwner) :
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m_pStyle(pStyle), m_Pagination(7), m_bShouldDelete(false), m_bCancelling(false),
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m_pOwner(pOwner ? pOwner : g_pCoreIdent), m_bDeleting(false), m_bWillFreeHandle(false),
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CBaseMenu::CBaseMenu(IMenuHandler *pHandler, IMenuStyle *pStyle, IdentityToken_t *pOwner) :
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m_pStyle(pStyle), m_Pagination(7), m_bShouldDelete(false), m_bCancelling(false),
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m_pOwner(pOwner ? pOwner : g_pCoreIdent), m_bDeleting(false), m_bWillFreeHandle(false),
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m_hHandle(BAD_HANDLE), m_pHandler(pHandler), m_nFlags(MENUFLAG_BUTTON_EXIT)
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{
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}
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@ -754,6 +754,62 @@ unsigned int CBaseMenu::GetRealItemIndex(int client, unsigned int position)
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return position;
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}
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void CBaseMenu::ShufflePerClient(int start, int stop)
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{
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// limit map len to 255 items since it's using uint8
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int length = MIN(GetItemCount(), 255);
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if (stop >= 0)
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length = MIN(length, stop);
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for (int i = 1; i < SM_MAXPLAYERS + 1; i++)
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{
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// populate per-client map ...
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m_RandomMaps[i].resize(length);
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for (int j = 0; j < length; j++)
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m_RandomMaps[i][j] = j;
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// ... and random shuffle it
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for (int j = length - 1; j > start; j--)
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{
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int x = rand() % (j - start + 1) + start;
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uint8_t tmp = m_RandomMaps[i][x];
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m_RandomMaps[i][x] = m_RandomMaps[i][j];
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m_RandomMaps[i][j] = tmp;
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}
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}
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}
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void CBaseMenu::SetClientMapping(int client, int *array, int length)
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{
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length = MIN(length, 255);
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m_RandomMaps[client].resize(length);
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for (int i = 0; i < length; i++)
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{
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m_RandomMaps[client][i] = array[i];
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}
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}
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bool CBaseMenu::IsPerClientShuffled()
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{
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for (int i = 1; i < SM_MAXPLAYERS + 1; i++)
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{
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if(m_RandomMaps[i].length() > 0)
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return true;
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}
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return false;
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}
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unsigned int CBaseMenu::GetRealItemIndex(int client, unsigned int position)
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{
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if (client > 0 && position < m_RandomMaps[client].length())
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{
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position = m_RandomMaps[client][position];
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return m_items[position].index;
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}
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return position;
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}
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unsigned int CBaseMenu::GetItemCount()
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{
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return m_items.size();
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@ -8,7 +8,7 @@
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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@ -98,7 +98,7 @@ public:
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class CBaseMenu;
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class BaseMenuStyle :
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class BaseMenuStyle :
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public IMenuStyle,
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public IClientListener
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{
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@ -113,11 +113,11 @@ public: //IClientListener
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public: //what derived must implement
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virtual CBaseMenuPlayer *GetMenuPlayer(int client) =0;
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virtual void SendDisplay(int client, IMenuPanel *display) =0;
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public: //what derived may implement
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virtual bool DoClientMenu(int client,
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CBaseMenu *menu,
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public: //what derived may implement
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virtual bool DoClientMenu(int client,
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CBaseMenu *menu,
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unsigned int first_item,
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IMenuHandler *mh,
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IMenuHandler *mh,
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unsigned int time);
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virtual bool DoClientMenu(int client, IMenuPanel *menu, IMenuHandler *mh, unsigned int time);
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virtual void AddClientToWatch(int client);
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