Implement per-client randomized menus with MenuShufflePerClient native.

Add MenuSetClientMapping native.
This commit is contained in:
BotoX 2019-09-25 20:26:08 +02:00 committed by zaCade
parent a9c85d8842
commit 03eeb23ab3
2 changed files with 78 additions and 22 deletions

View File

@ -8,7 +8,7 @@
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
@ -99,7 +99,7 @@ void BaseMenuStyle::_CancelClientMenu(int client, MenuCancelReason reason, bool
/* Fire callbacks */
mh->OnMenuCancel(menu, client, reason);
/* Only fire end if there's a valid menu */
if (menu)
{
@ -214,7 +214,7 @@ void BaseMenuStyle::ProcessWatchList()
}
#if defined MENU_DEBUG
logger->LogMessage("BaseMenuStyle::ProcessWatchList(%d,%d,%d,%d,%d,%p)",
logger->LogMessage("BaseMenuStyle::ProcessWatchList(%d,%d,%d,%d,%d,%p)",
m_WatchList.m_Size,
m_WatchList.m_FirstLink,
m_WatchList.m_FreeNodes,
@ -302,7 +302,7 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
ItemSelection type = states.slots[key_press].type;
/* Check if we should play a sound about the type */
if (g_Menus.MenuSoundsEnabled() &&
if (g_Menus.MenuSoundsEnabled() &&
(!menu || (menu->GetMenuOptionFlags() & MENUFLAG_NO_SOUND) != MENUFLAG_NO_SOUND))
{
CellRecipientFilter filter;
@ -323,21 +323,21 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
if (pCollideable)
{
const Vector & pos = pCollideable->GetCollisionOrigin();
enginesound->EmitSound(filter,
client,
CHAN_AUTO,
enginesound->EmitSound(filter,
client,
CHAN_AUTO,
#if SOURCE_ENGINE >= SE_PORTAL2
sound->c_str(),
-1,
-1,
#endif
sound->c_str(),
VOL_NORM,
ATTN_NORM,
VOL_NORM,
ATTN_NORM,
#if SOURCE_ENGINE >= SE_PORTAL2
0,
0,
#endif
0,
PITCH_NORM,
0,
PITCH_NORM,
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS \
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_PVKII
0,
@ -604,9 +604,9 @@ bool BaseMenuStyle::RedoClientMenu(int client, ItemOrder order)
return true;
}
CBaseMenu::CBaseMenu(IMenuHandler *pHandler, IMenuStyle *pStyle, IdentityToken_t *pOwner) :
m_pStyle(pStyle), m_Pagination(7), m_bShouldDelete(false), m_bCancelling(false),
m_pOwner(pOwner ? pOwner : g_pCoreIdent), m_bDeleting(false), m_bWillFreeHandle(false),
CBaseMenu::CBaseMenu(IMenuHandler *pHandler, IMenuStyle *pStyle, IdentityToken_t *pOwner) :
m_pStyle(pStyle), m_Pagination(7), m_bShouldDelete(false), m_bCancelling(false),
m_pOwner(pOwner ? pOwner : g_pCoreIdent), m_bDeleting(false), m_bWillFreeHandle(false),
m_hHandle(BAD_HANDLE), m_pHandler(pHandler), m_nFlags(MENUFLAG_BUTTON_EXIT)
{
}
@ -754,6 +754,62 @@ unsigned int CBaseMenu::GetRealItemIndex(int client, unsigned int position)
return position;
}
void CBaseMenu::ShufflePerClient(int start, int stop)
{
// limit map len to 255 items since it's using uint8
int length = MIN(GetItemCount(), 255);
if (stop >= 0)
length = MIN(length, stop);
for (int i = 1; i < SM_MAXPLAYERS + 1; i++)
{
// populate per-client map ...
m_RandomMaps[i].resize(length);
for (int j = 0; j < length; j++)
m_RandomMaps[i][j] = j;
// ... and random shuffle it
for (int j = length - 1; j > start; j--)
{
int x = rand() % (j - start + 1) + start;
uint8_t tmp = m_RandomMaps[i][x];
m_RandomMaps[i][x] = m_RandomMaps[i][j];
m_RandomMaps[i][j] = tmp;
}
}
}
void CBaseMenu::SetClientMapping(int client, int *array, int length)
{
length = MIN(length, 255);
m_RandomMaps[client].resize(length);
for (int i = 0; i < length; i++)
{
m_RandomMaps[client][i] = array[i];
}
}
bool CBaseMenu::IsPerClientShuffled()
{
for (int i = 1; i < SM_MAXPLAYERS + 1; i++)
{
if(m_RandomMaps[i].length() > 0)
return true;
}
return false;
}
unsigned int CBaseMenu::GetRealItemIndex(int client, unsigned int position)
{
if (client > 0 && position < m_RandomMaps[client].length())
{
position = m_RandomMaps[client][position];
return m_items[position].index;
}
return position;
}
unsigned int CBaseMenu::GetItemCount()
{
return m_items.size();

View File

@ -8,7 +8,7 @@
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
@ -98,7 +98,7 @@ public:
class CBaseMenu;
class BaseMenuStyle :
class BaseMenuStyle :
public IMenuStyle,
public IClientListener
{
@ -113,11 +113,11 @@ public: //IClientListener
public: //what derived must implement
virtual CBaseMenuPlayer *GetMenuPlayer(int client) =0;
virtual void SendDisplay(int client, IMenuPanel *display) =0;
public: //what derived may implement
virtual bool DoClientMenu(int client,
CBaseMenu *menu,
public: //what derived may implement
virtual bool DoClientMenu(int client,
CBaseMenu *menu,
unsigned int first_item,
IMenuHandler *mh,
IMenuHandler *mh,
unsigned int time);
virtual bool DoClientMenu(int client, IMenuPanel *menu, IMenuHandler *mh, unsigned int time);
virtual void AddClientToWatch(int client);