Initial commit of latest functional SDKHooks extension.
This commit is contained in:
@@ -0,0 +1,291 @@
|
||||
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
|
||||
#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
|
||||
|
||||
#include "smsdk_ext.h"
|
||||
#include <IBinTools.h>
|
||||
#include <convar.h>
|
||||
|
||||
#include <iplayerinfo.h>
|
||||
#include <shareddefs.h>
|
||||
|
||||
#include "takedamageinfohack.h"
|
||||
|
||||
#ifndef METAMOD_PLAPI_VERSION
|
||||
#define GetCGlobals pGlobals
|
||||
#define GetEngineFactory engineFactory
|
||||
#define GetServerFactory serverFactory
|
||||
#endif
|
||||
|
||||
#if SOURCE_ENGINE >= SE_CSS && SOURCE_ENGINE != SE_LEFT4DEAD
|
||||
#define GETMAXHEALTH_IS_VIRTUAL
|
||||
#endif
|
||||
#if SOURCE_ENGINE != SE_ORANGEBOXVALVE && SOURCE_ENGINE != SE_CSS && SOURCE_ENGINE != SE_LEFT4DEAD2 && SOURCE_ENGINE != SE_CSGO
|
||||
#define GAMEDESC_CAN_CHANGE
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* Globals
|
||||
*/
|
||||
|
||||
struct HookTypeData
|
||||
{
|
||||
const char *name;
|
||||
const char *dtReq;
|
||||
bool supported;
|
||||
};
|
||||
|
||||
enum SDKHookType
|
||||
{
|
||||
SDKHook_EndTouch,
|
||||
SDKHook_FireBulletsPost,
|
||||
SDKHook_OnTakeDamage,
|
||||
SDKHook_OnTakeDamagePost,
|
||||
SDKHook_PreThink,
|
||||
SDKHook_PostThink,
|
||||
SDKHook_SetTransmit,
|
||||
SDKHook_Spawn,
|
||||
SDKHook_StartTouch,
|
||||
SDKHook_Think,
|
||||
SDKHook_Touch,
|
||||
SDKHook_TraceAttack,
|
||||
SDKHook_TraceAttackPost,
|
||||
SDKHook_WeaponCanSwitchTo,
|
||||
SDKHook_WeaponCanUse,
|
||||
SDKHook_WeaponDrop,
|
||||
SDKHook_WeaponEquip,
|
||||
SDKHook_WeaponSwitch,
|
||||
SDKHook_ShouldCollide,
|
||||
SDKHook_PreThinkPost,
|
||||
SDKHook_PostThinkPost,
|
||||
SDKHook_ThinkPost,
|
||||
SDKHook_EndTouchPost,
|
||||
SDKHook_GroundEntChangedPost,
|
||||
SDKHook_SpawnPost,
|
||||
SDKHook_StartTouchPost,
|
||||
SDKHook_TouchPost,
|
||||
SDKHook_VPhysicsUpdate,
|
||||
SDKHook_VPhysicsUpdatePost,
|
||||
SDKHook_WeaponCanSwitchToPost,
|
||||
SDKHook_WeaponCanUsePost,
|
||||
SDKHook_WeaponDropPost,
|
||||
SDKHook_WeaponEquipPost,
|
||||
SDKHook_WeaponSwitchPost,
|
||||
SDKHook_Use,
|
||||
SDKHook_UsePost,
|
||||
SDKHook_Reload,
|
||||
SDKHook_ReloadPost,
|
||||
SDKHook_GetMaxHealth,
|
||||
SDKHook_MAXHOOKS
|
||||
};
|
||||
|
||||
enum HookReturn
|
||||
{
|
||||
HookRet_Successful,
|
||||
HookRet_InvalidEntity,
|
||||
HookRet_InvalidHookType,
|
||||
HookRet_NotSupported,
|
||||
HookRet_BadEntForHookType,
|
||||
};
|
||||
|
||||
#if SOURCE_ENGINE >= SE_CSS
|
||||
typedef void *(*ReticulateSplines)();
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Classes
|
||||
*/
|
||||
class IPhysicsObject;
|
||||
typedef CBaseEntity CBaseCombatWeapon;
|
||||
|
||||
class HookList
|
||||
{
|
||||
public:
|
||||
int entity;
|
||||
SDKHookType type;
|
||||
IPluginFunction *callback;
|
||||
};
|
||||
|
||||
class IEntityListener
|
||||
{
|
||||
public:
|
||||
virtual void OnEntityCreated( CBaseEntity *pEntity ) {};
|
||||
virtual void OnEntitySpawned( CBaseEntity *pEntity ) {};
|
||||
virtual void OnEntityDeleted( CBaseEntity *pEntity ) {};
|
||||
};
|
||||
|
||||
class SDKHooks :
|
||||
public SDKExtension,
|
||||
public IConCommandBaseAccessor,
|
||||
public IPluginsListener,
|
||||
public IFeatureProvider,
|
||||
public IEntityListener,
|
||||
public IClientListener
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* @brief This is called after the initial loading sequence has been processed.
|
||||
*
|
||||
* @param error Error message buffer.
|
||||
* @param maxlength Size of error message buffer.
|
||||
* @param late Whether or not the module was loaded after map load.
|
||||
* @return True to succeed loading, false to fail.
|
||||
*/
|
||||
virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
|
||||
|
||||
/**
|
||||
* @brief This is called right before the extension is unloaded.
|
||||
*/
|
||||
virtual void SDK_OnUnload();
|
||||
|
||||
/**
|
||||
* @brief This is called once all known extensions have been loaded.
|
||||
* Note: It is is a good idea to add natives here, if any are provided.
|
||||
*/
|
||||
virtual void SDK_OnAllLoaded();
|
||||
|
||||
/**
|
||||
* @brief Called when the pause state is changed.
|
||||
*/
|
||||
//virtual void SDK_OnPauseChange(bool paused);
|
||||
|
||||
/**
|
||||
* @brief this is called when Core wants to know if your extension is working.
|
||||
*
|
||||
* @param error Error message buffer.
|
||||
* @param maxlength Size of error message buffer.
|
||||
* @return True if working, false otherwise.
|
||||
*/
|
||||
//virtual bool QueryRunning(char *error, size_t maxlength);
|
||||
public:
|
||||
#if defined SMEXT_CONF_METAMOD
|
||||
/**
|
||||
* @brief Called when Metamod is attached, before the extension version is called.
|
||||
*
|
||||
* @param error Error buffer.
|
||||
* @param maxlength Maximum size of error buffer.
|
||||
* @param late Whether or not Metamod considers this a late load.
|
||||
* @return True to succeed, false to fail.
|
||||
*/
|
||||
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
|
||||
|
||||
/**
|
||||
* @brief Called when Metamod is detaching, after the extension version is called.
|
||||
* NOTE: By default this is blocked unless sent from SourceMod.
|
||||
*
|
||||
* @param error Error buffer.
|
||||
* @param maxlength Maximum size of error buffer.
|
||||
* @return True to succeed, false to fail.
|
||||
*/
|
||||
//virtual bool SDK_OnMetamodUnload(char *error, size_t maxlength);
|
||||
|
||||
/**
|
||||
* @brief Called when Metamod's pause state is changing.
|
||||
* NOTE: By default this is blocked unless sent from SourceMod.
|
||||
*
|
||||
* @param paused Pause state being set.
|
||||
* @param error Error buffer.
|
||||
* @param maxlength Maximum size of error buffer.
|
||||
* @return True to succeed, false to fail.
|
||||
*/
|
||||
//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
|
||||
#endif
|
||||
|
||||
public: // IPluginsListener
|
||||
virtual void OnPluginLoaded(IPlugin *plugin);
|
||||
virtual void OnPluginUnloaded(IPlugin *plugin);
|
||||
|
||||
public: // IConCommandBaseAccessor
|
||||
virtual bool RegisterConCommandBase(ConCommandBase *pVar);
|
||||
|
||||
public: // IFeatureProvider
|
||||
virtual FeatureStatus GetFeatureStatus(FeatureType type, const char *name);
|
||||
|
||||
public: // IEntityListener
|
||||
virtual void OnEntityCreated(CBaseEntity *pEntity);
|
||||
virtual void OnEntityDeleted(CBaseEntity *pEntity);
|
||||
|
||||
public: // IClientListener
|
||||
virtual void OnClientPutInServer(int client);
|
||||
|
||||
public:
|
||||
/**
|
||||
* Functions
|
||||
*/
|
||||
cell_t Call(int entity, SDKHookType type, int other=-2);
|
||||
cell_t Call(CBaseEntity *pEnt, SDKHookType type, int other=-2);
|
||||
cell_t Call(CBaseEntity *pEnt, SDKHookType type, CBaseEntity *pOther);
|
||||
void SetupHooks();
|
||||
|
||||
HookReturn Hook(int entity, SDKHookType type, IPluginFunction *callback);
|
||||
void Unhook(int index);
|
||||
|
||||
/**
|
||||
* IServerGameDLL & IVEngineServer Hook Handlers
|
||||
*/
|
||||
#ifdef GAMEDESC_CAN_CHANGE
|
||||
const char *Hook_GetGameDescription();
|
||||
#endif
|
||||
const char *Hook_GetMapEntitiesString();
|
||||
bool Hook_LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background);
|
||||
|
||||
/**
|
||||
* CBaseEntity Hook Handlers
|
||||
*/
|
||||
void Hook_EndTouch(CBaseEntity *pOther);
|
||||
void Hook_EndTouchPost(CBaseEntity *pOther);
|
||||
void Hook_FireBulletsPost(const FireBulletsInfo_t &info);
|
||||
#ifdef GETMAXHEALTH_IS_VIRTUAL
|
||||
int Hook_GetMaxHealth();
|
||||
#endif
|
||||
void Hook_GroundEntChangedPost();
|
||||
int Hook_OnTakeDamage(CTakeDamageInfoHack &info);
|
||||
int Hook_OnTakeDamagePost(CTakeDamageInfoHack &info);
|
||||
void Hook_PreThink();
|
||||
void Hook_PreThinkPost();
|
||||
void Hook_PostThink();
|
||||
void Hook_PostThinkPost();
|
||||
bool Hook_Reload();
|
||||
bool Hook_ReloadPost();
|
||||
void Hook_SetTransmit(CCheckTransmitInfo *pInfo, bool bAlways);
|
||||
bool Hook_ShouldCollide(int collisonGroup, int contentsMask);
|
||||
void Hook_Spawn();
|
||||
void Hook_SpawnPost();
|
||||
void Hook_StartTouch(CBaseEntity *pOther);
|
||||
void Hook_StartTouchPost(CBaseEntity *pOther);
|
||||
void Hook_Think();
|
||||
void Hook_ThinkPost();
|
||||
void Hook_Touch(CBaseEntity *pOther);
|
||||
void Hook_TouchPost(CBaseEntity *pOther);
|
||||
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE || SOURCE_ENGINE == SE_CSS
|
||||
void Hook_TraceAttack(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr, void *pUnknownJK);
|
||||
void Hook_TraceAttackPost(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr, void *pUnknownJK);
|
||||
#else
|
||||
void Hook_TraceAttack(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr);
|
||||
void Hook_TraceAttackPost(CTakeDamageInfoHack &info, const Vector &vecDir, trace_t *ptr);
|
||||
#endif
|
||||
void Hook_UpdateOnRemove();
|
||||
void Hook_Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);
|
||||
void Hook_UsePost(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);
|
||||
void Hook_VPhysicsUpdate(IPhysicsObject *pPhysics);
|
||||
void Hook_VPhysicsUpdatePost(IPhysicsObject *pPhysics);
|
||||
bool Hook_WeaponCanSwitchTo(CBaseCombatWeapon *pWeapon);
|
||||
bool Hook_WeaponCanSwitchToPost(CBaseCombatWeapon *pWeapon);
|
||||
bool Hook_WeaponCanUse(CBaseCombatWeapon *pWeapon);
|
||||
bool Hook_WeaponCanUsePost(CBaseCombatWeapon *pWeapon);
|
||||
void Hook_WeaponDrop(CBaseCombatWeapon *pWeapon, const Vector *pvecTarget, const Vector *pVelocity);
|
||||
void Hook_WeaponDropPost(CBaseCombatWeapon *pWeapon, const Vector *pvecTarget, const Vector *pVelocity);
|
||||
void Hook_WeaponEquip(CBaseCombatWeapon *pWeapon);
|
||||
void Hook_WeaponEquipPost(CBaseCombatWeapon *pWeapon);
|
||||
bool Hook_WeaponSwitch(CBaseCombatWeapon *pWeapon, int viewmodelindex);
|
||||
bool Hook_WeaponSwitchPost(CBaseCombatWeapon *pWeapon, int viewmodelindex);
|
||||
|
||||
private:
|
||||
void RemoveEntityHooks(CBaseEntity *pEnt);
|
||||
};
|
||||
|
||||
extern CGlobalVars *gpGlobals;
|
||||
extern CUtlVector<HookList> g_HookList;
|
||||
|
||||
extern ICvar *icvar;
|
||||
#endif // _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
|
||||
Reference in New Issue
Block a user