sourcemod/tools/gdc-psyfork/example-scripts/gdc_cstrike.sh

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#!/bin/bash
# Path to DepotDownloader
DD_PATH=/home/gdc/dd
# Path for DepotDownloader to download to, relative to DD_PATH
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DD_DIR=css
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# App ID
DD_APP=232330
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# Beta name
DD_BETA=prerelease
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# Beta passowrd, if applicable
#DD_BETA_PASSWORD=passwordhere
# Relative path to game's engine directory from DD
ENGINE_PATH_FROM_DD=${DD_DIR}
# Game's directory name
GAME_DIR=cstrike
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BIN_EXT="_srv"
# SM gamedata engine name
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ENGINE_NAME=css
# List of gamedata files to run checks on
gamedata_files=(
"sdktools.games/game.cstrike.txt"
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"sdktools.games/engine.css.txt"
"sm-cstrike.games/game.css.txt"
)
# Is game a 2006/2007 "mod" ?
# If so, bin names are adjusted with _i486 suffix and no update check will be done
MOD=0
# DO NOT EDIT BELOW THIS LINE
source ./gdc_core.sh $1 $2 $3 $4
exit $?