50 lines
1.5 KiB
INI
50 lines
1.5 KiB
INI
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/**
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* There is no reason to edit this file. Core uses this to map each named
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* access type to a given ASCII character. The names are all pre-defined.
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*/
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Levels
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{
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/**
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* These are the default role flag mappings.
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* You can assign new letters for custom purposes, however you should
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* not change the default names, as SourceMod hardcodes these.
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*/
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Flags
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{
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"reservation" "a" //Reserved slots
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"generic" "b" //Generic admin, required for admins
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"kick" "c" //Kick other players
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"ban" "d" //Banning other players
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"unban" "e" //Removing bans
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"slay" "f" //Slaying other players
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"changemap" "g" //Changing the map
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"cvars" "h" //Changing cvars
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"config" "i" //Changing configs
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"chat" "j" //Special chat privileges
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"vote" "k" //Voting
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"password" "l" //Password the server
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"rcon" "m" //Remote console
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"cheats" "n" //Change sv_cheats and related commands
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/**
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* Custom flags can be used by plugins, but they can also be used to
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* for you to expand on the previous groups, using Overrides.
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*/
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"custom1" "o"
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"custom2" "p"
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"custom3" "q"
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"custom4" "r"
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"custom5" "s"
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"custom6" "t"
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/**
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* Root is a magic access flag that grants all permissions.
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* This should only be given to trusted administrators.
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* Root users can target anyone regardless of immunity,
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* however, they themselves are not automatically immune.
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*/
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"root" "z"
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}
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}
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