2013-03-23 04:07:17 +01:00
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"Games"
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{
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"#default"
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{
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"Offsets"
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{
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"EndTouch"
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{
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"windows" "105"
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}
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"FireBullets"
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{
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"windows" "118"
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}
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"GetMaxHealth"
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{
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"windows" "122"
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}
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"OnTakeDamage"
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{
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"windows" "70"
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}
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"PreThink"
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{
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"windows" "363"
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}
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"PostThink"
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{
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"windows" "364"
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}
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"SetTransmit"
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{
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"windows" "22"
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}
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"ShouldCollide"
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{
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"windows" "17"
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}
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"Spawn"
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{
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"windows" "24"
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}
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"StartTouch"
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{
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"windows" "103"
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}
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"Think"
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{
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"windows" "52"
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}
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"Touch"
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{
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"windows" "104"
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}
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"TraceAttack"
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{
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"windows" "68"
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}
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"Use"
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{
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"windows" "102"
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}
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"VPhysicsUpdate"
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{
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"windows" "163"
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}
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"Weapon_CanSwitchTo"
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{
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"windows" "297"
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}
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"Weapon_CanUse"
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{
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"windows" "291"
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}
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"Weapon_Drop"
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{
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"windows" "294"
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}
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"Weapon_Equip"
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{
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"windows" "292"
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}
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"Weapon_Switch"
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{
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"windows" "295"
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}
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}
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}
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"#default"
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{
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2014-02-08 04:11:31 +01:00
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"Addresses"
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{
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"EntityListenersPtr"
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{
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"windows"
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{
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"signature" "EntityListenersFinder"
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"read" "20"
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}
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}
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}
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"Signatures"
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2013-03-23 04:07:17 +01:00
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{
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2014-02-08 04:11:31 +01:00
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// Find AddListenerEntity inlined in CPhysSaveRestoreBlockHandler::PreRestore (virtual)
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"EntityListenersFinder"
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2013-03-23 04:07:17 +01:00
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{
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2014-02-08 04:11:31 +01:00
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"library" "server"
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"windows" "\x33\xC9\x8B\x2A\x2A\x2A\x2A\x2A\x33\xC0\x89\x4D\xFC\x56\x85\xD2\x7E\x2A\x8B"
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2013-03-23 04:07:17 +01:00
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}
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}
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}
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}
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