sourcemod/gamedata/sdkhooks.games/engine.dota.txt

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"Games"
{
"#default"
{
"Offsets"
{
"EndTouch"
{
"windows" "105"
}
"FireBullets"
{
"windows" "118"
}
"GetMaxHealth"
{
"windows" "122"
}
"OnTakeDamage"
{
"windows" "70"
}
"PreThink"
{
"windows" "363"
}
"PostThink"
{
"windows" "364"
}
"SetTransmit"
{
"windows" "22"
}
"ShouldCollide"
{
"windows" "17"
}
"Spawn"
{
"windows" "24"
}
"StartTouch"
{
"windows" "103"
}
"Think"
{
"windows" "52"
}
"Touch"
{
"windows" "104"
}
"TraceAttack"
{
"windows" "68"
}
"Use"
{
"windows" "102"
}
"VPhysicsUpdate"
{
"windows" "163"
}
"Weapon_CanSwitchTo"
{
"windows" "297"
}
"Weapon_CanUse"
{
"windows" "291"
}
"Weapon_Drop"
{
"windows" "294"
}
"Weapon_Equip"
{
"windows" "292"
}
"Weapon_Switch"
{
"windows" "295"
}
}
}
"#default"
{
"Addresses"
{
"EntityListenersPtr"
{
"windows"
{
"signature" "EntityListenersFinder"
"read" "20"
}
}
}
"Signatures"
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{
// Find AddListenerEntity inlined in CPhysSaveRestoreBlockHandler::PreRestore (virtual)
"EntityListenersFinder"
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{
"library" "server"
"windows" "\x33\xC9\x8B\x2A\x2A\x2A\x2A\x2A\x33\xC0\x89\x4D\xFC\x56\x85\xD2\x7E\x2A\x8B"
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}
}
}
}