"Games"
{
"sourceforts"
"Offsets"
"EndTouch"
"windows" "90"
"linux" "91"
}
"FireBullets"
"windows" "101"
"linux" "102"
"OnTakeDamage"
"windows" "60"
"linux" "61"
"PreThink"
"windows" "273"
"linux" "274"
"PostThink"
"windows" "274"
"linux" "275"
"SetTransmit"
"windows" "21"
"linux" "22"
"ShouldCollide"
"windows" "17"
"linux" "18"
"Spawn"
"windows" "23"
"linux" "24"
"StartTouch"
"windows" "88"
"linux" "89"
"Think"
"windows" "46"
"linux" "47"
"Touch"
"windows" "89"
"linux" "90"
"TraceAttack"
"windows" "58"
"linux" "59"
"Use"
"windows" "87"
"linux" "88"
"VPhysicsUpdate"
"windows" "142"
"linux" "143"
"Weapon_CanSwitchTo"
"windows" "222"
"linux" "223"
"Weapon_CanUse"
"windows" "216"
"linux" "217"
"Weapon_Drop"
"windows" "219"
"linux" "220"
"Weapon_Equip"
"windows" "217"
"linux" "218"
"Weapon_Switch"
"windows" "220"
"linux" "221"