sourcemod/gamedata/sdkhooks.games/engine.contagion.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
"#default"
{
"Offsets"
{
"EndTouch"
{
"windows" "108"
}
"FireBullets"
{
"windows" "121"
}
"GetMaxHealth"
{
"windows" "125"
}
"OnTakeDamage"
{
"windows" "71"
}
"PreThink"
{
"windows" "354"
}
"PostThink"
{
"windows" "355"
}
"Reload"
{
"windows" "281"
}
"SetTransmit"
{
"windows" "21"
}
"ShouldCollide"
{
"windows" "17"
}
"Spawn"
{
"windows" "23"
}
"StartTouch"
{
"windows" "106"
}
"Think"
{
"windows" "55"
}
"Touch"
{
"windows" "107"
}
"TraceAttack"
{
"windows" "69"
}
"Use"
{
"windows" "105"
}
"VPhysicsUpdate"
{
"windows" "165"
}
"Weapon_CanSwitchTo"
{
"windows" "286"
}
"Weapon_CanUse"
{
"windows" "280"
}
"Weapon_Drop"
{
"windows" "283"
}
"Weapon_Equip"
{
"windows" "281"
}
"Weapon_Switch"
{
"windows" "284"
}
}
}
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"#default"
{
"Offsets"
{
"EntityListeners"
{
"windows" "131108"
"linux" "131108"
"mac" "131108"
}
}
}
}