sourcemod/plugins/mapmanager/votes.sp

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Map Manager Plugin
* Contains vote callbacks
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
// sm_votemap
public Handler_VoteCallback(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Display)
{
decl String:title[64];
GetMenuTitle(menu, title, sizeof(title));
decl String:map[64];
GetMenuItem(menu, 1, map, sizeof(map));
decl String:buffer[255];
Format(buffer, sizeof(buffer), "%T", title, param1, map);
new Handle:panel = Handle:param2;
SetPanelTitle(panel, buffer);
}
else if (action == MenuAction_DisplayItem)
{
decl String:display[64];
GetMenuItem(menu, param2, "", 0, _, display, sizeof(display));
if (strcmp(display, "No") == 0 || strcmp(display, "Yes") == 0)
{
decl String:buffer[255];
Format(buffer, sizeof(buffer), "%T", display, param1);
return RedrawMenuItem(buffer);
}
}
else if (action == MenuAction_VoteCancel && param1 == VoteCancel_NoVotes)
{
PrintToChatAll("[SM] %t", "No Votes Cast");
}
else if (action == MenuAction_VoteEnd)
{
decl String:item[64], String:display[64];
new Float:percent, Float:limit, votes, totalVotes;
GetMenuVoteInfo(param2, votes, totalVotes);
GetMenuItem(menu, param1, item, sizeof(item), _, display, sizeof(display));
if (strcmp(item, VOTE_NO) == 0 && param1 == 1)
{
votes = totalVotes - votes; // Reverse the votes to be in relation to the Yes option.
}
percent = GetVotePercent(votes, totalVotes);
limit = GetConVarFloat(g_Cvar_VoteMap);
// A multi-argument vote is "always successful", but have to check if its a Yes/No vote.
if ((strcmp(item, VOTE_YES) == 0 && FloatCompare(percent,limit) < 0 && param1 == 0) || (strcmp(item, VOTE_NO) == 0 && param1 == 1))
{
LogAction(-1, -1, "Vote failed.");
PrintToChatAll("[SM] %t", "Votemap Failed", RoundToNearest(100.0*limit), RoundToNearest(100.0*percent), totalVotes);
}
else
{
PrintToChatAll("[SM] %t", "Votemap Successful", RoundToNearest(100.0*percent), totalVotes);
if (g_VoteMapInUse && IsClientInGame(g_VoteMapInUse))
{
DisplayAcceptVoteMenu(item);
}
else
{
LogAction(-1, -1, "Changing map to %s due to vote.", item);
PrintToChatAll("[SM] %t", "Changing map", item);
SetMapChange(0, item, g_Client_Data[g_VoteMapInUse][0])
}
}
}
return 0;
}
public Handler_MapMapVoteMenu(Handle:menu, MenuAction:action, param1, param2)
{
switch (action)
{
case MenuAction_End:
{
CloseHandle(menu);
}
case MenuAction_Display:
{
decl String:oldTitle[255], String:buffer[255];
GetMenuTitle(menu, oldTitle, sizeof(oldTitle));
Format(buffer, sizeof(buffer), "%T", oldTitle, param1);
new Handle:panel = Handle:param2;
SetPanelTitle(panel, buffer);
}
case MenuAction_DisplayItem:
{
if (GetMenuItemCount(menu) - 1 == param2)
{
decl String:buffer[255];
Format(buffer, sizeof(buffer), "%T", "Don't Change", param1);
return RedrawMenuItem(buffer);
}
}
// Why am I commented out? Because BAIL hasn't decided yet if
// vote notification will be built into the Vote API.
/*case MenuAction_Select:
{
decl String:Name[32], String:Map[32];
GetClientName(param1, Name, sizeof(Name));
GetMenuItem(menu, param2, Map, sizeof(Map));
PrintToChatAll("[SM] %s has voted for map '%s'", Name, Map);
}*/
case MenuAction_VoteCancel:
{
if (param1 == VoteCancel_NoVotes)
{
PrintToChatAll("[SM] %t", "No Votes");
g_RTVEnded = true;
}
}
case MenuAction_VoteEnd:
{
new String:map[64];
GetMenuItem(menu, param1, map, sizeof(map));
if (GetMenuItemCount(menu) - 1 == param1) // This should always match the "Keep Current" option
{
PrintToChatAll("[SM] %t", "Current Map Stays");
LogMessage("[SM] Rockthevote has ended, current map kept.");
}
else
{
PrintToChatAll("[SM] %t", "Changing Maps", map);
LogMessage("[SM] Rockthevote has ended, changing to map %s.", map);
new Handle:dp;
CreateDataTimer(5.0, Timer_ChangeMap, dp);
WritePackString(dp, map);
}
g_RTVEnded = true;
}
}
return 0;
}
public Handler_MapVoteMenu(Handle:menu, MenuAction:action, param1, param2)
{
switch (action)
{
case MenuAction_End:
{
g_VoteMenu = INVALID_HANDLE;
CloseHandle(menu);
}
case MenuAction_Display:
{
decl String:buffer[255];
Format(buffer, sizeof(buffer), "%T", "Vote Nextmap", param1);
new Handle:panel = Handle:param2;
SetPanelTitle(panel, buffer);
}
case MenuAction_DisplayItem:
{
if (GetMenuItemCount(menu) - 1 == param2)
{
decl String:map[64], String:buffer[255];
GetMenuItem(menu, param2, map, sizeof(map));
if (strcmp(map, VOTE_EXTEND, false) == 0)
{
Format(buffer, sizeof(buffer), "%T", "Extend Map", param1);
return RedrawMenuItem(buffer);
}
}
}
// Why am I commented out? Because BAIL hasn't decided yet if
// vote notification will be built into the Vote API.
/*case MenuAction_Select:
{
decl String:Name[32], String:Map[32];
GetClientName(param1, Name, sizeof(Name));
GetMenuItem(menu, param2, Map, sizeof(Map));
PrintToChatAll("[SM] %s has voted for map '%s'", Name, Map);
}*/
case MenuAction_VoteCancel:
{
// If we receive 0 votes, pick at random.
if (param1 == VoteCancel_NoVotes && GetConVarBool(g_Cvar_NoVoteMode))
{
new count = GetMenuItemCount(menu);
new item = GetRandomInt(0, count - 1);
decl String:map[32];
GetMenuItem(menu, item, map, sizeof(map));
while (strcmp(map, VOTE_EXTEND, false) == 0)
{
item = GetRandomInt(0, count - 1);
GetMenuItem(menu, item, map, sizeof(map));
}
SetNextMap(map);
}
else
{
// We were actually cancelled. What should we do?
}
}
case MenuAction_VoteEnd:
{
decl String:map[32];
GetMenuItem(menu, param1, map, sizeof(map));
if (strcmp(map, VOTE_EXTEND, false) == 0)
{
new time;
if (GetMapTimeLimit(time))
{
if (time > 0 && time < GetConVarInt(g_Cvar_ExtendTimeMax))
{
ExtendMapTimeLimit(GetConVarInt(g_Cvar_ExtendTimeStep)*60);
}
}
if (g_Cvar_Winlimit != INVALID_HANDLE)
{
new winlimit = GetConVarInt(g_Cvar_Winlimit);
if (winlimit && winlimit < GetConVarInt(g_Cvar_ExtendRoundMax))
{
SetConVarInt(g_Cvar_Winlimit, winlimit + GetConVarInt(g_Cvar_ExtendRoundStep));
}
}
if (g_Cvar_Maxrounds != INVALID_HANDLE)
{
new maxrounds = GetConVarInt(g_Cvar_Maxrounds);
if (maxrounds && maxrounds < GetConVarInt(g_Cvar_ExtendRoundMax))
{
SetConVarInt(g_Cvar_Maxrounds, maxrounds + GetConVarInt(g_Cvar_ExtendRoundStep));
}
}
if (g_Cvar_Fraglimit != INVALID_HANDLE)
{
new fraglimit = GetConVarInt(g_Cvar_Fraglimit);
if (fraglimit && fraglimit < GetConVarInt(g_Cvar_ExtendFragMax))
{
SetConVarInt(g_Cvar_Fraglimit, fraglimit + GetConVarInt(g_Cvar_ExtendFragStep));
}
}
PrintToChatAll("[SM] %t", "Current Map Extended");
LogMessage("Voting for next map has finished. The current map has been extended.");
// We extended, so we'll have to vote again.
g_HasVoteStarted = false;
CreateNextVote();
SetupTimeleftTimer();
}
else
{
SetNextMap(map);
}
}
}
return 0;
}