2007-06-19 22:01:20 +02:00
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// SourceMod Configuration File
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// This file is automatically executed by SourceMod every mapchange.
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// Specifies how admin activity should be relayed to users. Add up the values
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// below to get the functionality you want.
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// 1: Show admin activity to non-admins anonymously.
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// 2: If 1 is specified, admin names will be shown.
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// 4: Show admin activity to admins anonymously.
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// 8: If 4 is specified, admin names will be shown.
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// 16: Always show admin names to root users.
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// --
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2007-07-09 06:06:12 +02:00
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// Default: 13 (1+4+8)
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sm_show_activity 13
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2007-07-31 20:56:55 +02:00
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// Specifies whether menu sounds are enabled for menus created by SourceMod.
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// Menu sounds can be further configured in addons/sourcemod/configs/core.cfg.
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// --
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// Default: 1
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sm_menu_sounds 1
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2007-07-09 06:06:12 +02:00
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// Specifies the amount of time that is allowed between chat messages. This
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// includes the say and say_team commands. If a client sends a message faster
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// than this time, they receive a flood token. When the client has accumulated
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// 3 or more tokens, a warning message is shown instead of the chat message.
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// --
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// Requires: antiflood.smx
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// Default: 0.75
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sm_flood_time 0.75
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// Specifies the number of reserved player slots. Users with the reservation
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// admin flag set will be able to join the server when there are no public slots
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// remaining. If someone does not have this flag, they will be kicked.
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// (Public slots are defined as: maxplayers - number of reserved slots)
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// --
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// Requires: reservedslots.smx
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// Default: 0
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sm_reserved_slots 0
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// Specifies whether or not reserved slots will be hidden (subtracted from max
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// slot count). Valid values are 0 (visible) or 1 (hidden).
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// --
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// Requires: reservedslots.smx
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// Default: 0
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sm_hide_slots 0
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2007-07-27 02:01:09 +02:00
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// Specifies whether or not non-admins can send messages to admins using
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// say_team @<message>. Valid values are 0 (disabled) or 1 (enabled)
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// --
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// Required: basechat.smx
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// Default: 1
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sm_chat_mode 1
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// Specifies whether or not non-admins can send private messages to each other
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// using say @@<target> <message>. Valid values are 0 (disabled) or 1 (enabled)
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// --
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// Required: basechat.smx
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// Default: 1
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2007-07-27 02:24:28 +02:00
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sm_psay_mode 0
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// Specifies whether or not "timeleft" will automaticly be triggered every
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// x seconds. Valid values are 0 (disabled) to 1800 seconds.
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// --
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// Required: basetriggers.smx
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// Default: 0
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sm_timeleft_interval 0
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// Specifies whether or not chat triggers are broadcast to the server or just
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// the player who requested the info trigger. Valid values are 0 (Disabled) or
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// 1 (Enabled)
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// --
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// Required: basetriggers.smx
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// Default: 1
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2007-08-03 01:01:20 +02:00
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sm_trigger_show 1
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