75 lines
2.5 KiB
C++
75 lines
2.5 KiB
C++
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Counter-Strike:Source Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "extension.h"
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#include "timeleft.h"
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TimeLeftEvents g_TimeLeftEvents;
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bool get_new_timeleft_offset = false;
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bool round_end_found = false;
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bool TimeLeftEvents::LevelInit(char const *pMapName,
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char const *pMapEntities,
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char const *pOldLevel,
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char const *pLandmarkName,
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bool loadGame,
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bool background)
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{
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round_end_found = true;
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get_new_timeleft_offset = false;
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return true;
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}
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void TimeLeftEvents::FireGameEvent(IGameEvent *event)
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{
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const char *name = event->GetName();
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if (strcmp(name, "round_start") == 0)
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{
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if (get_new_timeleft_offset || !round_end_found)
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{
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get_new_timeleft_offset = false;
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timersys->NotifyOfGameStart();
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timersys->MapTimeLeftChanged();
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}
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round_end_found = false;
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}
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else if (strcmp(name, "round_end") == 0)
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{
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if (event->GetInt("reason") == 16)
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{
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get_new_timeleft_offset = true;
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}
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round_end_found = true;
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}
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}
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