sourcemod/extensions/structs/Struct.h

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sample Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_STRUCT_H_
#define _INCLUDE_SOURCEMOD_STRUCT_H_
#include "sm_trie_tpl.h"
#include "sh_list.h"
enum MemberType
{
Member_Unknown,
Member_Int8,
Member_Int8Pointer,
Member_Int16,
Member_Int16Pointer,
Member_Int32,
Member_Int32Pointer,
Member_Float,
Member_FloatPointer,
//Member_Struct,
//Member_StructPointer,
Member_Char,
Member_CharPointer,
Member_Vector,
Member_VectorPointer,
Member_EHandle,
Member_EHandlePointer,
};
struct MemberInfo
{
MemberInfo();
char name[100];
MemberType type;
int size;
int offset;
};
struct StructInfo
{
StructInfo();
~StructInfo();
void AddMember(const char *name, MemberInfo *member);
char name[100];
int size;
KTrie<MemberInfo *> members;
SourceHook::List<MemberInfo *> membersList;
bool getOffset(const char *member, int *offset);
bool getType(const char *member, MemberType*type);
bool getSize(const char *member, int *size);
};
#endif //_INCLUDE_SOURCEMOD_STRUCT_H_