2011-08-25 19:20:26 +02:00
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"Games"
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{
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/* Nuclear Dawn */
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2013-07-05 20:29:12 +02:00
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/* General Temp Entities */
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"#default"
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{
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"Offsets"
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{
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/* Offset into CBaseTempEntity constructor */
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"s_pTempEntities"
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{
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"windows" "17"
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}
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"GetTEName"
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{
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"windows" "4"
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"linux" "4"
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"mac" "4"
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}
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"GetTENext"
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{
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"windows" "8"
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"linux" "8"
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"mac" "8"
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}
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"TE_GetServerClass"
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{
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"windows" "0"
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"linux" "0"
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"mac" "0"
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}
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}
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"Signatures"
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{
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"CBaseTempEntity"
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{
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"library" "server"
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"windows" "\x8B\xC1\x8B\x4C\x24\x04\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x04\x8B\x15\x2A\x2A\x2A\x2A\x89\x50\x08\xA3\x2A\x2A\x2A\x2A\xC2\x04\x00"
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}
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"s_pTempEntities"
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{
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"library" "server"
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"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
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"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
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}
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}
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}
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/* CGlobalEntityList */
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"#default"
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{
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"#supported"
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{
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"game" "left4dead2"
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"game" "nucleardawn"
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}
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"Signatures"
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{
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/* Functions in CGlobalEntityList */
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"FindEntityByClassname"
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{
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"library" "server"
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"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x19\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x39\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x03"
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"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
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"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
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}
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}
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}
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2013-07-08 22:10:55 +02:00
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/* IServer interface pointer */
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"#default"
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{
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"Keys"
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{
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/* Signature for the beginning of IVEngineServer::CreateFakeClient.
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*
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* The engine binary is not actually scanned in order to look for
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* this. SourceHook is used to used to determine the address of the
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* function and this signature is used to verify that it contains
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* the expected code. A pointer to sv (IServer interface) is used
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* here.
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*/
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"CreateFakeClient_Windows" "\x8B\x44\x24\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8"
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}
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"Offsets"
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{
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/* Offset into IVEngineServer::CreateFakeClient */
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"sv"
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{
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"windows" "6"
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}
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}
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"Signatures"
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{
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/* CBaseServer object for IServer interface */
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"sv"
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{
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"library" "engine"
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"linux" "@sv"
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"mac" "@sv"
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}
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}
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}
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2011-08-25 19:20:26 +02:00
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"nucleardawn"
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{
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"Offsets"
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{
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"GiveNamedItem"
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{
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2012-07-20 02:13:47 +02:00
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"windows" "442"
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"linux" "443"
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"mac" "443"
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2011-08-25 19:20:26 +02:00
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}
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"RemovePlayerItem"
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{
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2012-07-20 02:13:47 +02:00
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"windows" "300"
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"linux" "301"
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"mac" "301"
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2011-08-25 19:20:26 +02:00
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}
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"Weapon_GetSlot"
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{
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2012-07-20 02:13:47 +02:00
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"windows" "298"
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"linux" "299"
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"mac" "299"
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2011-08-25 19:20:26 +02:00
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}
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"Ignite"
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{
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2012-07-20 02:13:47 +02:00
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"windows" "233"
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"linux" "234"
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"mac" "234"
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2011-08-25 19:20:26 +02:00
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}
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"Extinguish"
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{
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2012-07-20 02:13:47 +02:00
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"windows" "236"
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"linux" "237"
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"mac" "237"
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2011-08-25 19:20:26 +02:00
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}
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"Teleport"
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{
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2011-09-09 01:59:09 +02:00
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"windows" "128"
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"linux" "129"
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"mac" "129"
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2011-08-25 19:20:26 +02:00
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}
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"CommitSuicide"
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{
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2012-07-20 02:13:47 +02:00
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"windows" "487"
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"linux" "487"
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"mac" "487"
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2011-08-25 19:20:26 +02:00
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}
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"GetVelocity"
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{
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2011-09-09 01:59:09 +02:00
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"windows" "160"
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"linux" "161"
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"mac" "161"
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2011-08-25 19:20:26 +02:00
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}
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"EyeAngles"
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{
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2011-09-09 01:59:09 +02:00
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"windows" "151"
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"linux" "152"
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"mac" "152"
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2011-08-25 19:20:26 +02:00
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}
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"AcceptInput"
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{
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2011-09-09 01:59:09 +02:00
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"windows" "44"
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"linux" "45"
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"mac" "45"
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2011-08-25 19:20:26 +02:00
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}
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"SetEntityModel"
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{
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2011-09-09 01:59:09 +02:00
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"windows" "27"
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"linux" "28"
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"mac" "28"
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2011-08-25 19:20:26 +02:00
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}
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"WeaponEquip"
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{
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2012-07-20 02:13:47 +02:00
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"windows" "291"
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"linux" "292"
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"mac" "292"
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2011-08-25 19:20:26 +02:00
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}
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"Activate"
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{
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2011-09-09 01:59:09 +02:00
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"windows" "36"
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"linux" "37"
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"mac" "37"
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2011-08-25 19:20:26 +02:00
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}
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"PlayerRunCmd"
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{
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2012-07-20 02:13:47 +02:00
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"windows" "465"
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"linux" "466"
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"mac" "466"
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2011-08-25 19:20:26 +02:00
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}
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}
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"Keys"
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{
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"GameRulesProxy" "CNuclearDawnRulesProxy"
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}
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2012-10-31 14:58:13 +01:00
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"Signatures"
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{
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"FireOutput"
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{
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"library" "server"
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"windows" "\x81\x2A\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x2A\x2A\x85"
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"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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}
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}
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}
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2011-08-25 19:20:26 +02:00
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}
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