2008-03-30 09:00:22 +02:00
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/**
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* vim: set ts=4 :
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* =============================================================================
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2008-04-05 00:37:14 +02:00
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* SourceMod Team Fortress 2 Extension
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2008-03-30 09:00:22 +02:00
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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/**
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* @file extension.h
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* @brief Sample extension code header.
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*/
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#include "smsdk_ext.h"
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#include <IBinTools.h>
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2008-05-13 10:22:49 +02:00
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#include <server_class.h>
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2008-05-25 04:07:52 +02:00
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#include <igameevents.h>
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2008-03-30 09:00:22 +02:00
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/**
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* @brief Sample implementation of the SDK Extension.
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* Note: Uncomment one of the pre-defined virtual functions in order to use it.
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*/
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class TF2Tools :
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public SDKExtension,
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2008-04-10 06:49:17 +02:00
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public ICommandTargetProcessor,
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2008-05-25 04:07:52 +02:00
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public IConCommandBaseAccessor,
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2009-02-26 22:19:46 +01:00
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public IGameEventListener2,
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public IPluginsListener
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2008-03-30 09:00:22 +02:00
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{
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2009-02-26 22:19:46 +01:00
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public: //SDKExtension
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2008-03-30 09:00:22 +02:00
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/**
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* @brief This is called after the initial loading sequence has been processed.
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*
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* @param error Error message buffer.
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* @param maxlength Size of error message buffer.
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* @param late Whether or not the module was loaded after map load.
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* @return True to succeed loading, false to fail.
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*/
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virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
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/**
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* @brief This is called right before the extension is unloaded.
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*/
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virtual void SDK_OnUnload();
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/**
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* @brief This is called once all known extensions have been loaded.
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* Note: It is is a good idea to add natives here, if any are provided.
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*/
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virtual void SDK_OnAllLoaded();
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/**
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* @brief this is called when Core wants to know if your extension is working.
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*
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* @param error Error message buffer.
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* @param maxlength Size of error message buffer.
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* @return True if working, false otherwise.
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*/
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virtual bool QueryRunning(char *error, size_t maxlength);
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void NotifyInterfaceDrop(SMInterface *pInterface);
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bool QueryInterfaceDrop(SMInterface *pInterface);
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2009-08-30 09:21:42 +02:00
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2009-08-30 10:54:45 +02:00
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const char *GetExtensionVerString();
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const char *GetExtensionDateString();
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2009-02-26 22:19:46 +01:00
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public: //ICommandTargetProcessor
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2008-03-30 09:00:22 +02:00
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bool ProcessCommandTarget(cmd_target_info_t *info);
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2009-02-26 22:19:46 +01:00
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public: //IConCommandBaseAccessor
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2008-04-10 06:49:17 +02:00
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bool RegisterConCommandBase(ConCommandBase *pVar);
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2009-02-26 22:19:46 +01:00
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public: //IGameEventManager
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2008-05-25 04:07:52 +02:00
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IGameEventManager2 *m_GameEventManager;
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void FireGameEvent( IGameEvent *event );
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2009-02-26 22:19:46 +01:00
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public: //IPluginsListener
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void OnPluginLoaded(IPlugin *plugin);
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void OnPluginUnloaded(IPlugin *plugin);
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2008-03-30 09:00:22 +02:00
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public:
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#if defined SMEXT_CONF_METAMOD
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/**
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* @brief Called when Metamod is attached, before the extension version is called.
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*
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* @param error Error buffer.
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* @param maxlength Maximum size of error buffer.
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* @param late Whether or not Metamod considers this a late load.
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* @return True to succeed, false to fail.
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*/
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virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
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#endif
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private:
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2010-06-28 23:48:14 +02:00
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bool m_CritDetoursEnabled;
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bool m_GetHolidayDetourEnabled;
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2010-11-19 05:58:46 +01:00
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bool m_RulesDetoursEnabled;
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2008-03-30 09:00:22 +02:00
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};
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2008-04-05 00:37:14 +02:00
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enum TFClassType
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{
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TFClass_Unknown = 0,
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TFClass_Scout,
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TFClass_Sniper,
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TFClass_Soldier,
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TFClass_DemoMan,
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TFClass_Medic,
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TFClass_Heavy,
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TFClass_Pyro,
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TFClass_Spy,
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TFClass_Engineer
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};
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TFClassType ClassnameToType(const char *classname);
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2008-03-30 09:00:22 +02:00
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extern IBinTools *g_pBinTools;
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extern IGameConfig *g_pGameConf;
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2008-04-05 00:37:14 +02:00
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extern sm_sendprop_info_t *playerSharedOffset;
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void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax);
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int FindResourceEntity();
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int FindEntityByNetClass(int start, const char *classname);
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extern int g_resourceEntity;
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2008-03-30 09:00:22 +02:00
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#endif // _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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