sourcemod/gamedata/sdktools.games/game.empires.txt

117 lines
1.8 KiB
Plaintext
Raw Normal View History

/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Empires 2 */
"empires"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "332"
"linux" "333"
}
"RemovePlayerItem"
{
"windows" "230"
"linux" "231"
}
"Weapon_GetSlot"
{
"windows" "228"
"linux" "229"
}
"Ignite"
{
"windows" "192"
"linux" "193"
}
"Extinguish"
{
"windows" "193"
"linux" "194"
}
"Teleport"
{
"windows" "102"
"linux" "103"
}
"CommitSuicide"
{
"windows" "360"
"linux" "361"
}
"GetVelocity"
{
"windows" "130"
"linux" "131"
}
"EyeAngles"
{
"windows" "122"
"linux" "123"
}
"AcceptInput"
{
"windows" "36"
"linux" "37"
}
"DispatchKeyValue"
{
"windows" "31"
"linux" "30"
}
"DispatchKeyValueFloat"
{
"windows" "30"
"linux" "31"
}
"DispatchKeyValueVector"
{
"windows" "29"
"linux" "32"
}
"SetEntityModel"
{
"windows" "25"
"linux" "26"
}
"WeaponEquip"
{
"windows" "221"
"linux" "222"
}
"Activate"
{
"windows" "32"
"linux" "33"
}
/* Offset into LevelShutdown for CGlobalEntList */
"gEntList"
{
"windows" "64"
}
}
"Signatures"
{
"LevelShutdown"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2B\x56\xE8\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x8B\xF1\x74\x0E"
}
}
}
}