505 lines
13 KiB
SourcePawn
505 lines
13 KiB
SourcePawn
|
/**
|
||
|
* vim: set ts=4 :
|
||
|
* =============================================================================
|
||
|
* SourceMod Basefuncommands Plugin
|
||
|
* Provides FireBomb functionality
|
||
|
*
|
||
|
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
|
||
|
* =============================================================================
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or modify it under
|
||
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
||
|
* Free Software Foundation.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||
|
* details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License along with
|
||
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*
|
||
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
||
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
||
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||
|
* this exception to all derivative works. AlliedModders LLC defines further
|
||
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||
|
* or <http://www.sourcemod.net/license.php>.
|
||
|
*
|
||
|
* Version: $Id$
|
||
|
*/
|
||
|
|
||
|
new Handle:g_FireBombTimers[MAXPLAYERS+1];
|
||
|
new g_FireBombTracker[MAXPLAYERS+1];
|
||
|
|
||
|
new Handle:g_BurnDuration = INVALID_HANDLE;
|
||
|
new Handle:g_FireBombTicks = INVALID_HANDLE;
|
||
|
new Handle:g_FireBombRadius = INVALID_HANDLE;
|
||
|
new Handle:g_FireBombMode = INVALID_HANDLE;
|
||
|
|
||
|
SetupFire()
|
||
|
{
|
||
|
RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
|
||
|
RegAdminCmd("sm_firebomb", Command_FireBomb, ADMFLAG_SLAY, "sm_firebomb <#userid|name> [0/1]");
|
||
|
|
||
|
g_BurnDuration = CreateConVar("sm_burn_duration", "20", "Sets the default duration of sm_burn and firebomb victims.", 0, true, 0.5, true, 20.0);
|
||
|
g_FireBombTicks = CreateConVar("sm_firebomb_ticks", "10", "Sets how long the FireBomb fuse is.", 0, true, 5.0, true, 120.0);
|
||
|
g_FireBombRadius = CreateConVar("sm_firebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
|
||
|
g_FireBombMode = CreateConVar("sm_firebomb_mode", "0", "Who is targetted by the FireBomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
|
||
|
}
|
||
|
|
||
|
CreateFireBomb(client)
|
||
|
{
|
||
|
g_FireBombTimers[client] = CreateTimer(1.0, Timer_FireBomb, client, TIMER_REPEAT);
|
||
|
g_FireBombTracker[client] = GetConVarInt(g_FireBombTicks);
|
||
|
}
|
||
|
|
||
|
KillFireBomb(client)
|
||
|
{
|
||
|
KillTimer(g_FireBombTimers[client]);
|
||
|
g_FireBombTimers[client] = INVALID_HANDLE;
|
||
|
}
|
||
|
|
||
|
KillAllFireBombs()
|
||
|
{
|
||
|
new maxclients = GetMaxClients();
|
||
|
for (new i = 1; i <= maxclients; i++)
|
||
|
{
|
||
|
if (g_FireBombTimers[i] != INVALID_HANDLE)
|
||
|
{
|
||
|
KillFireBomb(i);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
PerformBurn(client, target, Float:seconds)
|
||
|
{
|
||
|
LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
|
||
|
IgniteEntity(target, seconds);
|
||
|
}
|
||
|
|
||
|
PerformFireBomb(client, target, toggle)
|
||
|
{
|
||
|
switch (toggle)
|
||
|
{
|
||
|
case (2):
|
||
|
{
|
||
|
if (g_FireBombTimers[target] == INVALID_HANDLE)
|
||
|
{
|
||
|
CreateFireBomb(target);
|
||
|
LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
KillFireBomb(target);
|
||
|
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||
|
LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
case (1):
|
||
|
{
|
||
|
if (g_FireBombTimers[target] == INVALID_HANDLE)
|
||
|
{
|
||
|
CreateFireBomb(target);
|
||
|
LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
case (0):
|
||
|
{
|
||
|
if (g_FireBombTimers[target] != INVALID_HANDLE)
|
||
|
{
|
||
|
KillFireBomb(target);
|
||
|
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||
|
LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public Action:Timer_FireBomb(Handle:timer, any:client)
|
||
|
{
|
||
|
if (!IsClientInGame(client) || !IsPlayerAlive(client))
|
||
|
{
|
||
|
KillFireBomb(client);
|
||
|
|
||
|
return Plugin_Handled;
|
||
|
}
|
||
|
|
||
|
g_FireBombTracker[client]--;
|
||
|
|
||
|
new Float:vec[3];
|
||
|
GetClientEyePosition(client, vec);
|
||
|
|
||
|
if (g_FireBombTracker[client] > 0)
|
||
|
{
|
||
|
new color;
|
||
|
|
||
|
if (g_FireBombTracker[client] > 1)
|
||
|
{
|
||
|
color = RoundToFloor(g_FireBombTracker[client] * (255.0 / GetConVarFloat(g_FireBombTicks)));
|
||
|
EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
color = 0;
|
||
|
EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
|
||
|
}
|
||
|
|
||
|
SetEntityRenderColor(client, 255, color, color, 255);
|
||
|
|
||
|
decl String:name[64];
|
||
|
GetClientName(client, name, sizeof(name));
|
||
|
PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTracker[client]);
|
||
|
|
||
|
GetClientAbsOrigin(client, vec);
|
||
|
vec[2] += 10;
|
||
|
|
||
|
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
|
||
|
TE_SendToAll();
|
||
|
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
|
||
|
TE_SendToAll();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_FireBombRadius), 5000);
|
||
|
TE_SendToAll();
|
||
|
|
||
|
GetClientAbsOrigin(client, vec);
|
||
|
vec[2] += 10;
|
||
|
TE_SetupBeamRingPoint(vec, 50.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
|
||
|
TE_SendToAll();
|
||
|
vec[2] += 15;
|
||
|
TE_SetupBeamRingPoint(vec, 40.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
|
||
|
TE_SendToAll();
|
||
|
vec[2] += 15;
|
||
|
TE_SetupBeamRingPoint(vec, 30.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
|
||
|
TE_SendToAll();
|
||
|
vec[2] += 15;
|
||
|
TE_SetupBeamRingPoint(vec, 20.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
|
||
|
TE_SendToAll();
|
||
|
|
||
|
EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
|
||
|
|
||
|
IgniteEntity(client, GetConVarFloat(g_BurnDuration));
|
||
|
KillFireBomb(client);
|
||
|
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||
|
|
||
|
if (GetConVarInt(g_FireBombMode) > 0)
|
||
|
{
|
||
|
new teamOnly = ((GetConVarInt(g_FireBombMode) == 1) ? true : false);
|
||
|
new maxClients = GetMaxClients();
|
||
|
|
||
|
for (new i = 1; i < maxClients; i++)
|
||
|
{
|
||
|
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
new Float:pos[3];
|
||
|
GetClientAbsOrigin(i, pos);
|
||
|
|
||
|
new Float:distance = GetVectorDistance(vec, pos);
|
||
|
|
||
|
if (distance > GetConVarFloat(g_FireBombRadius))
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
new Float:duration = GetConVarFloat(g_BurnDuration);
|
||
|
duration *= (GetConVarFloat(g_FireBombRadius) - distance) / GetConVarFloat(g_FireBombRadius);
|
||
|
|
||
|
IgniteEntity(i, duration);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return Plugin_Handled;
|
||
|
}
|
||
|
|
||
|
public AdminMenu_Burn(Handle:topmenu,
|
||
|
TopMenuAction:action,
|
||
|
TopMenuObject:object_id,
|
||
|
param,
|
||
|
String:buffer[],
|
||
|
maxlength)
|
||
|
{
|
||
|
if (action == TopMenuAction_DisplayOption)
|
||
|
{
|
||
|
Format(buffer, maxlength, "%T", "Burn player", param);
|
||
|
}
|
||
|
else if (action == TopMenuAction_SelectOption)
|
||
|
{
|
||
|
DisplayBurnMenu(param);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public AdminMenu_FireBomb(Handle:topmenu,
|
||
|
TopMenuAction:action,
|
||
|
TopMenuObject:object_id,
|
||
|
param,
|
||
|
String:buffer[],
|
||
|
maxlength)
|
||
|
{
|
||
|
if (action == TopMenuAction_DisplayOption)
|
||
|
{
|
||
|
Format(buffer, maxlength, "%T", "FireBomb player", param);
|
||
|
}
|
||
|
else if (action == TopMenuAction_SelectOption)
|
||
|
{
|
||
|
DisplayFireBombMenu(param);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
DisplayBurnMenu(client)
|
||
|
{
|
||
|
new Handle:menu = CreateMenu(MenuHandler_Burn);
|
||
|
|
||
|
decl String:title[100];
|
||
|
Format(title, sizeof(title), "%T:", "Burn player", client);
|
||
|
SetMenuTitle(menu, title);
|
||
|
SetMenuExitBackButton(menu, true);
|
||
|
|
||
|
AddTargetsToMenu(menu, client, true, true);
|
||
|
|
||
|
DisplayMenu(menu, client, MENU_TIME_FOREVER);
|
||
|
}
|
||
|
|
||
|
DisplayFireBombMenu(client)
|
||
|
{
|
||
|
new Handle:menu = CreateMenu(MenuHandler_FireBomb);
|
||
|
|
||
|
decl String:title[100];
|
||
|
Format(title, sizeof(title), "%T:", "FireBomb player", client);
|
||
|
SetMenuTitle(menu, title);
|
||
|
SetMenuExitBackButton(menu, true);
|
||
|
|
||
|
AddTargetsToMenu(menu, client, true, true);
|
||
|
|
||
|
DisplayMenu(menu, client, MENU_TIME_FOREVER);
|
||
|
}
|
||
|
|
||
|
public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
|
||
|
{
|
||
|
if (action == MenuAction_End)
|
||
|
{
|
||
|
CloseHandle(menu);
|
||
|
}
|
||
|
else if (action == MenuAction_Cancel)
|
||
|
{
|
||
|
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
|
||
|
{
|
||
|
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
|
||
|
}
|
||
|
}
|
||
|
else if (action == MenuAction_Select)
|
||
|
{
|
||
|
decl String:info[32];
|
||
|
new userid, target;
|
||
|
|
||
|
GetMenuItem(menu, param2, info, sizeof(info));
|
||
|
userid = StringToInt(info);
|
||
|
|
||
|
if ((target = GetClientOfUserId(userid)) == 0)
|
||
|
{
|
||
|
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||
|
}
|
||
|
else if (!CanUserTarget(param1, target))
|
||
|
{
|
||
|
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
new String:name[32];
|
||
|
GetClientName(target, name, sizeof(name));
|
||
|
PerformBurn(param1, target, 20.0);
|
||
|
ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
|
||
|
}
|
||
|
|
||
|
/* Re-draw the menu if they're still valid */
|
||
|
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||
|
{
|
||
|
DisplayBurnMenu(param1);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public MenuHandler_FireBomb(Handle:menu, MenuAction:action, param1, param2)
|
||
|
{
|
||
|
if (action == MenuAction_End)
|
||
|
{
|
||
|
CloseHandle(menu);
|
||
|
}
|
||
|
else if (action == MenuAction_Cancel)
|
||
|
{
|
||
|
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
|
||
|
{
|
||
|
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
|
||
|
}
|
||
|
}
|
||
|
else if (action == MenuAction_Select)
|
||
|
{
|
||
|
decl String:info[32];
|
||
|
new userid, target;
|
||
|
|
||
|
GetMenuItem(menu, param2, info, sizeof(info));
|
||
|
userid = StringToInt(info);
|
||
|
|
||
|
if ((target = GetClientOfUserId(userid)) == 0)
|
||
|
{
|
||
|
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||
|
}
|
||
|
else if (!CanUserTarget(param1, target))
|
||
|
{
|
||
|
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
new String:name[32];
|
||
|
GetClientName(target, name, sizeof(name));
|
||
|
|
||
|
PerformFireBomb(param1, target, 2);
|
||
|
ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
|
||
|
}
|
||
|
|
||
|
/* Re-draw the menu if they're still valid */
|
||
|
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||
|
{
|
||
|
DisplayFireBombMenu(param1);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public Action:Command_Burn(client, args)
|
||
|
{
|
||
|
if (args < 1)
|
||
|
{
|
||
|
ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
|
||
|
return Plugin_Handled;
|
||
|
}
|
||
|
|
||
|
decl String:arg[65];
|
||
|
GetCmdArg(1, arg, sizeof(arg));
|
||
|
|
||
|
new Float:seconds = GetConVarFloat(g_BurnDuration);
|
||
|
|
||
|
if (args > 1)
|
||
|
{
|
||
|
decl String:time[20];
|
||
|
GetCmdArg(2, time, sizeof(time));
|
||
|
if (StringToFloatEx(time, seconds) == 0)
|
||
|
{
|
||
|
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
|
||
|
return Plugin_Handled;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
decl String:target_name[MAX_TARGET_LENGTH];
|
||
|
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
|
||
|
|
||
|
if ((target_count = ProcessTargetString(
|
||
|
arg,
|
||
|
client,
|
||
|
target_list,
|
||
|
MAXPLAYERS,
|
||
|
COMMAND_FILTER_ALIVE,
|
||
|
target_name,
|
||
|
sizeof(target_name),
|
||
|
tn_is_ml)) <= 0)
|
||
|
{
|
||
|
ReplyToTargetError(client, target_count);
|
||
|
return Plugin_Handled;
|
||
|
}
|
||
|
|
||
|
for (new i = 0; i < target_count; i++)
|
||
|
{
|
||
|
PerformBurn(client, target_list[i], seconds);
|
||
|
}
|
||
|
|
||
|
if (tn_is_ml)
|
||
|
{
|
||
|
ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
|
||
|
}
|
||
|
|
||
|
return Plugin_Handled;
|
||
|
}
|
||
|
|
||
|
public Action:Command_FireBomb(client, args)
|
||
|
{
|
||
|
if (args < 1)
|
||
|
{
|
||
|
ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name> [0/1]");
|
||
|
return Plugin_Handled;
|
||
|
}
|
||
|
|
||
|
decl String:arg[65];
|
||
|
GetCmdArg(1, arg, sizeof(arg));
|
||
|
|
||
|
new toggle = 2;
|
||
|
if (args > 1)
|
||
|
{
|
||
|
decl String:arg2[2];
|
||
|
GetCmdArg(2, arg2, sizeof(arg2));
|
||
|
if (arg2[0])
|
||
|
{
|
||
|
toggle = 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
toggle = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
decl String:target_name[MAX_TARGET_LENGTH];
|
||
|
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
|
||
|
|
||
|
if ((target_count = ProcessTargetString(
|
||
|
arg,
|
||
|
client,
|
||
|
target_list,
|
||
|
MAXPLAYERS,
|
||
|
COMMAND_FILTER_ALIVE,
|
||
|
target_name,
|
||
|
sizeof(target_name),
|
||
|
tn_is_ml)) <= 0)
|
||
|
{
|
||
|
ReplyToTargetError(client, target_count);
|
||
|
return Plugin_Handled;
|
||
|
}
|
||
|
|
||
|
for (new i = 0; i < target_count; i++)
|
||
|
{
|
||
|
PerformFireBomb(client, target_list[i], toggle);
|
||
|
}
|
||
|
|
||
|
if (tn_is_ml)
|
||
|
{
|
||
|
ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
|
||
|
}
|
||
|
|
||
|
return Plugin_Handled;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|