sourcemod/plugins/funcommands/fire.sp

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basefuncommands Plugin
* Provides FireBomb functionality
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
new Handle:g_FireBombTimers[MAXPLAYERS+1];
new g_FireBombTracker[MAXPLAYERS+1];
new Handle:g_BurnDuration = INVALID_HANDLE;
new Handle:g_FireBombTicks = INVALID_HANDLE;
new Handle:g_FireBombRadius = INVALID_HANDLE;
new Handle:g_FireBombMode = INVALID_HANDLE;
SetupFire()
{
RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
RegAdminCmd("sm_firebomb", Command_FireBomb, ADMFLAG_SLAY, "sm_firebomb <#userid|name> [0/1]");
g_BurnDuration = CreateConVar("sm_burn_duration", "20", "Sets the default duration of sm_burn and firebomb victims.", 0, true, 0.5, true, 20.0);
g_FireBombTicks = CreateConVar("sm_firebomb_ticks", "10", "Sets how long the FireBomb fuse is.", 0, true, 5.0, true, 120.0);
g_FireBombRadius = CreateConVar("sm_firebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
g_FireBombMode = CreateConVar("sm_firebomb_mode", "0", "Who is targetted by the FireBomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
}
CreateFireBomb(client)
{
g_FireBombTimers[client] = CreateTimer(1.0, Timer_FireBomb, client, TIMER_REPEAT);
g_FireBombTracker[client] = GetConVarInt(g_FireBombTicks);
}
KillFireBomb(client)
{
KillTimer(g_FireBombTimers[client]);
g_FireBombTimers[client] = INVALID_HANDLE;
}
KillAllFireBombs()
{
new maxclients = GetMaxClients();
for (new i = 1; i <= maxclients; i++)
{
if (g_FireBombTimers[i] != INVALID_HANDLE)
{
KillFireBomb(i);
}
}
}
PerformBurn(client, target, Float:seconds)
{
LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
IgniteEntity(target, seconds);
}
PerformFireBomb(client, target, toggle)
{
switch (toggle)
{
case (2):
{
if (g_FireBombTimers[target] == INVALID_HANDLE)
{
CreateFireBomb(target);
LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
}
else
{
KillFireBomb(target);
SetEntityRenderColor(client, 255, 255, 255, 255);
LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
}
}
case (1):
{
if (g_FireBombTimers[target] == INVALID_HANDLE)
{
CreateFireBomb(target);
LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
}
}
case (0):
{
if (g_FireBombTimers[target] != INVALID_HANDLE)
{
KillFireBomb(target);
SetEntityRenderColor(client, 255, 255, 255, 255);
LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
}
}
}
}
public Action:Timer_FireBomb(Handle:timer, any:client)
{
if (!IsClientInGame(client) || !IsPlayerAlive(client))
{
KillFireBomb(client);
return Plugin_Handled;
}
g_FireBombTracker[client]--;
new Float:vec[3];
GetClientEyePosition(client, vec);
if (g_FireBombTracker[client] > 0)
{
new color;
if (g_FireBombTracker[client] > 1)
{
color = RoundToFloor(g_FireBombTracker[client] * (255.0 / GetConVarFloat(g_FireBombTicks)));
EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
}
else
{
color = 0;
EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
}
SetEntityRenderColor(client, 255, color, color, 255);
decl String:name[64];
GetClientName(client, name, sizeof(name));
PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTracker[client]);
GetClientAbsOrigin(client, vec);
vec[2] += 10;
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
TE_SendToAll();
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
TE_SendToAll();
}
else
{
TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_FireBombRadius), 5000);
TE_SendToAll();
GetClientAbsOrigin(client, vec);
vec[2] += 10;
TE_SetupBeamRingPoint(vec, 50.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
TE_SendToAll();
vec[2] += 15;
TE_SetupBeamRingPoint(vec, 40.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
TE_SendToAll();
vec[2] += 15;
TE_SetupBeamRingPoint(vec, 30.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
TE_SendToAll();
vec[2] += 15;
TE_SetupBeamRingPoint(vec, 20.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
TE_SendToAll();
EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
IgniteEntity(client, GetConVarFloat(g_BurnDuration));
KillFireBomb(client);
SetEntityRenderColor(client, 255, 255, 255, 255);
if (GetConVarInt(g_FireBombMode) > 0)
{
new teamOnly = ((GetConVarInt(g_FireBombMode) == 1) ? true : false);
new maxClients = GetMaxClients();
for (new i = 1; i < maxClients; i++)
{
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
{
continue;
}
if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
{
continue;
}
new Float:pos[3];
GetClientAbsOrigin(i, pos);
new Float:distance = GetVectorDistance(vec, pos);
if (distance > GetConVarFloat(g_FireBombRadius))
{
continue;
}
new Float:duration = GetConVarFloat(g_BurnDuration);
duration *= (GetConVarFloat(g_FireBombRadius) - distance) / GetConVarFloat(g_FireBombRadius);
IgniteEntity(i, duration);
}
}
}
return Plugin_Handled;
}
public AdminMenu_Burn(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Burn player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayBurnMenu(param);
}
}
public AdminMenu_FireBomb(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "FireBomb player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayFireBombMenu(param);
}
}
DisplayBurnMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_Burn);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Burn player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
DisplayFireBombMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_FireBomb);
decl String:title[100];
Format(title, sizeof(title), "%T:", "FireBomb player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformBurn(param1, target, 20.0);
ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayBurnMenu(param1);
}
}
}
public MenuHandler_FireBomb(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformFireBomb(param1, target, 2);
ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayFireBombMenu(param1);
}
}
}
public Action:Command_Burn(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new Float:seconds = GetConVarFloat(g_BurnDuration);
if (args > 1)
{
decl String:time[20];
GetCmdArg(2, time, sizeof(time));
if (StringToFloatEx(time, seconds) == 0)
{
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
return Plugin_Handled;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformBurn(client, target_list[i], seconds);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
}
return Plugin_Handled;
}
public Action:Command_FireBomb(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name> [0/1]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new toggle = 2;
if (args > 1)
{
decl String:arg2[2];
GetCmdArg(2, arg2, sizeof(arg2));
if (arg2[0])
{
toggle = 1;
}
else
{
toggle = 0;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformFireBomb(client, target_list[i], toggle);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
}
return Plugin_Handled;
}