sourcemod/plugins/basefuncommands/beacon.sp

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new Handle:g_BeaconTimers[MAXPLAYERS+1] = {INVALID_HANDLE, ...};
new g_beamSprite;
new g_haloSprite;
SetupBeacon()
{
HookEvent("round_end", Event_BeaconRoundEnd, EventHookMode_PostNoCopy);
PrecacheSound("ambient/tones/elev1.wav", true);
g_beamSprite = PrecacheModel("materials/sprites/laser.vmt");
g_haloSprite = PrecacheModel("materials/sprites/halo01.vmt");
}
CreateBeacon(client)
{
g_BeaconTimers[client] = CreateTimer(2.0, Timer_Beacon, client, TIMER_REPEAT);
}
KillBeacon(client)
{
KillTimer(g_BeaconTimers[client]);
g_BeaconTimers[client] = INVALID_HANDLE;
}
KillAllBeacons()
{
new maxclients = GetMaxClients();
for (new i = 1; i <= maxclients; i++)
{
if (g_BeaconTimers[i] != INVALID_HANDLE)
{
KillBeacon(i);
}
}
}
PerformBeacon(client, target)
{
if (g_BeaconTimers[target] == INVALID_HANDLE)
{
CreateBeacon(target);
LogAction(client, target, "\"%L\" set a beacon on \"%L\"", client, target);
}
else
{
KillBeacon(target);
LogAction(client, target, "\"%L\" removed a beacon on \"%L\"", client, target);
}
}
DisplayBeacon(client, r, g, b, a)
{
new Float:vec[3];
GetClientAbsOrigin(client, vec);
vec[2] += 5;
TE_Start("BeamRingPoint");
TE_WriteVector("m_vecCenter", vec);
TE_WriteFloat("m_flStartRadius", 20.0);
TE_WriteFloat("m_flEndRadius", 400.0);
TE_WriteNum("m_nModelIndex", g_beamSprite);
TE_WriteNum("m_nHaloIndex", g_haloSprite);
TE_WriteNum("m_nStartFrame", 0);
TE_WriteNum("m_nFrameRate", 0);
TE_WriteFloat("m_fLife", 1.0);
TE_WriteFloat("m_fWidth", 5.0);
TE_WriteFloat("m_fEndWidth", 5.0);
TE_WriteFloat("m_fAmplitude", 0.0);
TE_WriteNum("r", r);
TE_WriteNum("g", g);
TE_WriteNum("b", b);
TE_WriteNum("a", a);
TE_WriteNum("m_nSpeed", 50);
TE_WriteNum("m_nFlags", 0);
TE_WriteNum("m_nFadeLength", 0);
TE_SendToAll();
}
public Action:Timer_Beacon(Handle:timer, any:client)
{
if (!IsClientInGame(client) || !IsPlayerAlive(client))
{
KillBeacon(client);
return Plugin_Handled;
}
new team = GetClientTeam(client);
if (team == 2)
{
DisplayBeacon(client, 255, 75, 75, 255);
}
else if (team == 3)
{
DisplayBeacon(client, 75, 75, 255, 255);
}
// Create a double ring, if we are the repeating timer.
if (g_BeaconTimers[client] == timer)
{
CreateTimer(0.2, Timer_Beacon, client);
new Float:vec[3];
GetClientEyePosition(client, vec);
EmitAmbientSound("ambient/tones/elev1.wav", vec, client, SNDLEVEL_RAIDSIREN);
}
return Plugin_Handled;
}
public Action:Event_BeaconRoundEnd(Handle:event,const String:name[],bool:dontBroadcast)
{
KillAllBeacons();
return Plugin_Handled;
}
DisplayBeaconMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_Beacon);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Beacon player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public AdminMenu_Beacon(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Beacon player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayBeaconMenu(param);
}
}
public MenuHandler_Beacon(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformBeacon(param1, target);
ShowActivity2(param1, "[SM] ", "%t", "Toggled beacon on target", "_s", name);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayBeaconMenu(param1);
}
}
}
public Action:Command_Beacon(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_beacon <#userid|name>");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformBeacon(client, target_list[i]);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Toggled beacon on target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Toggled beacon on target", "_s", target_name);
}
return Plugin_Handled;
}