sourcemod/extensions/structs/StructManager.cpp

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sample Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "StructManager.h"
#include "extension.h"
StructManager g_StructManager;
void StructManager::AddStruct( const char *name, StructInfo *str )
{
structs.insert(name, str);
structsList.push_back(str);
}
StructManager::~StructManager()
{
SourceHook::List<StructInfo *>::iterator iter;
iter = structsList.begin();
while (iter != structsList.end())
{
delete (MemberInfo *)*iter;
iter = structsList.erase(iter);
}
structs.clear();
}
Handle_t StructManager::CreateStructHandle( const char *type, void *str )
{
StructInfo **pInfo = structs.retrieve(type);
if (pInfo == NULL)
{
return BAD_HANDLE;
}
StructHandle *pHandle = new StructHandle;
pHandle->canDelete = false;
pHandle->data = str;
pHandle->info = *pInfo;
return handlesys->CreateHandle(g_StructHandle,
pHandle,
NULL,
myself->GetIdentity(),
NULL);
}