sourcemod/plugins/funcommands.sp

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basic Fun Commands Plugin
* Implements basic punishment commands.
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#undef REQUIRE_PLUGIN
#include <adminmenu>
public Plugin:myinfo =
{
name = "Fun Commands",
author = "AlliedModders LLC",
description = "Fun Commands",
version = SOURCEMOD_VERSION,
url = "http://www.sourcemod.net/"
};
// -------------------------------------------------------------------------------
// Set any of these to 0 and recompile to completely disable those commands
// -------------------------------------------------------------------------------
#define BEACON 1
#define TIMEBOMB 1
#define FIRE 1
#define ICE 1
#define GRAVITY 1
#define BLIND 1
#define NOCLIP 1
#define DRUG 1
#define TELEPORT 1
#define HEALTH 1
#define COLORS 1
#define CASH 1
// -------------------------------------------------------------------------------
new Handle:hTopMenu = INVALID_HANDLE;
// Sounds
#define SOUND_BLIP "buttons/blip1.wav"
#define SOUND_BEEP "buttons/button17.wav"
#define SOUND_FINAL "weapons/cguard/charging.wav"
#define SOUND_BOOM "weapons/explode3.wav"
#define SOUND_FREEZE "physics/glass/glass_impact_bullet4.wav"
// Following are model indexes for temp entities
new g_BeamSprite;
new g_BeamSprite2;
new g_HaloSprite;
new g_GlowSprite;
new g_ExplosionSprite;
// Basic color arrays for temp entities
new redColor[4] = {255, 75, 75, 255};
new orangeColor[4] = {255, 128, 0, 255};
new greenColor[4] = {75, 255, 75, 255};
new blueColor[4] = {75, 75, 255, 255};
new whiteColor[4] = {255, 255, 255, 255};
new greyColor[4] = {128, 128, 128, 255};
// UserMessageId for Fade.
new UserMsg:g_FadeUserMsgId;
// Include various commands and supporting functions
#if BEACON
#include "funcommands/beacon.sp"
#endif
#if TIMEBOMB
#include "funcommands/timebomb.sp"
#endif
#if FIRE
#include "funcommands/fire.sp"
#endif
#if ICE
#include "funcommands/ice.sp"
#endif
#if GRAVITY
#include "funcommands/gravity.sp"
#endif
#if BLIND
#include "funcommands/blind.sp"
#endif
#if NOCLIP
#include "funcommands/noclip.sp"
#endif
#if DRUG
#include "funcommands/drug.sp"
#endif
public OnPluginStart()
{
if (FindPluginByFile("basefuncommands.smx") != INVALID_HANDLE)
{
ThrowError("This plugin replaces basefuncommands. You cannot run both at once.");
}
LoadTranslations("common.phrases");
LoadTranslations("basefuncommands.phrases");
g_FadeUserMsgId = GetUserMessageId("Fade");
RegAdminCmd("sm_play", Command_Play, ADMFLAG_GENERIC, "sm_play <#userid|name> <filename>");
HookEvent("round_end", Event_RoundEnd, EventHookMode_PostNoCopy);
#if BEACON
SetupBeacon(); // sm_beacon
#endif
#if TIMEBOMB
SetupTimeBomb(); // sm_timebomb
#endif
#if FIRE
SetupFire(); // sm_burn and sm_firebomb
#endif
#if ICE
SetupIce(); // sm_freeze and sm_freezebomb
#endif
#if GRAVITY
SetupGravity(); // sm_gravity
#endif
#if BLIND
SetupBlind(); // sm_blind
#endif
#if NOCLIP
SetupNoClip(); // sm_noclip
#endif
#if DRUG
SetupDrugs(); // sm_drug
#endif
AutoExecConfig(true, "funcommands");
/* Account for late loading */
new Handle:topmenu;
if (LibraryExists("adminmenu") && ((topmenu = GetAdminTopMenu()) != INVALID_HANDLE))
{
OnAdminMenuReady(topmenu);
}
}
public OnMapStart()
{
PrecacheSound(SOUND_BLIP, true);
PrecacheSound(SOUND_BEEP, true);
PrecacheSound(SOUND_FINAL, true);
PrecacheSound(SOUND_BOOM, true);
PrecacheSound(SOUND_FREEZE, true);
g_BeamSprite = PrecacheModel("materials/sprites/laser.vmt");
g_BeamSprite2 = PrecacheModel("sprites/bluelight1.vmt");
g_HaloSprite = PrecacheModel("materials/sprites/halo01.vmt");
g_GlowSprite = PrecacheModel("sprites/blueglow2.vmt");
g_ExplosionSprite = PrecacheModel("sprites/sprite_fire01.vmt");
}
public OnMapEnd()
{
#if BEACON
KillAllBeacons();
#endif
#if TIMEBOMB
KillAllTimeBombs();
#endif
#if FIRE
KillAllFireBombs();
#endif
#if ICE
KillAllFreezes();
#endif
#if DRUG
KillAllDrugs();
#endif
}
public Action:Event_RoundEnd(Handle:event,const String:name[],bool:dontBroadcast)
{
#if BEACON
KillAllBeacons();
#endif
#if TIMEBOMB
KillAllTimeBombs();
#endif
#if FIRE
KillAllFireBombs();
#endif
#if ICE
KillAllFreezes();
#endif
#if DRUG
KillAllDrugs();
#endif
return Plugin_Handled;
}
public OnAdminMenuReady(Handle:topmenu)
{
/* Block us from being called twice */
if (topmenu == hTopMenu)
{
return;
}
/* Save the Handle */
hTopMenu = topmenu;
/* Find the "Player Commands" category */
new TopMenuObject:player_commands = FindTopMenuCategory(hTopMenu, ADMINMENU_PLAYERCOMMANDS);
if (player_commands != INVALID_TOPMENUOBJECT)
{
#if BEACON
AddToTopMenu(hTopMenu,
"sm_beacon",
TopMenuObject_Item,
AdminMenu_Beacon,
player_commands,
"sm_beacon",
ADMFLAG_SLAY);
#endif
#if TIMEBOMB
AddToTopMenu(hTopMenu,
"sm_timebomb",
TopMenuObject_Item,
AdminMenu_TimeBomb,
player_commands,
"sm_timebomb",
ADMFLAG_SLAY);
#endif
#if FIRE
AddToTopMenu(hTopMenu,
"sm_burn",
TopMenuObject_Item,
AdminMenu_Burn,
player_commands,
"sm_burn",
ADMFLAG_SLAY);
AddToTopMenu(hTopMenu,
"sm_firebomb",
TopMenuObject_Item,
AdminMenu_FireBomb,
player_commands,
"sm_firebomb",
ADMFLAG_SLAY);
#endif
#if ICE
AddToTopMenu(hTopMenu,
"sm_freeze",
TopMenuObject_Item,
AdminMenu_Freeze,
player_commands,
"sm_freeze",
ADMFLAG_SLAY);
AddToTopMenu(hTopMenu,
"sm_freezebomb",
TopMenuObject_Item,
AdminMenu_FreezeBomb,
player_commands,
"sm_freezebomb",
ADMFLAG_SLAY);
#endif
#if GRAVITY
AddToTopMenu(hTopMenu,
"sm_gravity",
TopMenuObject_Item,
AdminMenu_Gravity,
player_commands,
"sm_gravity",
ADMFLAG_SLAY);
#endif
#if BLIND
AddToTopMenu(hTopMenu,
"sm_blind",
TopMenuObject_Item,
AdminMenu_Blind,
player_commands,
"sm_blind",
ADMFLAG_SLAY);
#endif
#if NOCLIP
AddToTopMenu(hTopMenu,
"sm_noclip",
TopMenuObject_Item,
AdminMenu_NoClip,
player_commands,
"sm_noclip",
ADMFLAG_SLAY);
#endif
#if DRUG
AddToTopMenu(hTopMenu,
"sm_drug",
TopMenuObject_Item,
AdminMenu_Drug,
player_commands,
"sm_drug",
ADMFLAG_SLAY);
#endif
}
}
public Action:Command_Play(client, args)
{
if (args < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_play <#userid|name> <filename>");
}
new String:Arguments[PLATFORM_MAX_PATH + 65];
GetCmdArgString(Arguments, sizeof(Arguments));
decl String:Arg[65];
new len = BreakString(Arguments, Arg, sizeof(Arg));
/* Make sure it does not go out of bound by doing "sm_play user "*/
if (len == -1)
{
ReplyToCommand(client, "[SM] Usage: sm_play <#userid|name> <filename>");
return Plugin_Handled;
}
/* Incase they put quotes and white spaces after the quotes */
if (Arguments[len] == '"')
{
len++;
new FileLen = TrimString(Arguments[len]) + len;
if (Arguments[FileLen - 1] == '"')
{
Arguments[FileLen - 1] = '\0';
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
Arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_NO_BOTS,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
ClientCommand(target_list[i], "playgamesound \"%s\"", Arguments[len]);
LogAction(client, target_list[i], "\"%L\" played sound on \"%L\" (file \"%s\")", client, target_list[i], Arguments[len]);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Played sound to target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Played sound to target", "_s", target_name);
}
return Plugin_Handled;
}