sourcemod/gamedata/sdktools.games/game.tf.txt

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2015-12-16 20:53:13 +01:00
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Team Fortress 2 */
"tf"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "398"
"linux" "402"
"mac" "402"
}
"RemovePlayerItem"
{
"windows" "271"
"linux" "272"
"mac" "272"
}
"Weapon_GetSlot"
{
"windows" "269"
"linux" "270"
"mac" "270"
}
"Ignite"
{
"windows" "210"
"linux" "211"
"mac" "211"
}
"Extinguish"
{
"windows" "214"
"linux" "215"
"mac" "215"
}
"Teleport"
{
"windows" "108"
"linux" "109"
"mac" "109"
}
"CommitSuicide"
{
"windows" "442"
"linux" "442"
"mac" "442"
}
"GetVelocity"
{
"windows" "140"
"linux" "141"
"mac" "141"
}
"EyeAngles"
{
"windows" "131"
"linux" "132"
"mac" "132"
}
"SetEntityModel"
{
"windows" "24"
"linux" "25"
"mac" "25"
}
"AcceptInput"
{
"windows" "36"
"linux" "37"
"mac" "37"
}
"WeaponEquip"
{
"windows" "262"
"linux" "263"
"mac" "263"
}
"Activate"
{
"windows" "33"
"linux" "34"
"mac" "34"
}
"PlayerRunCmd"
{
"windows" "419"
"linux" "420"
"mac" "420"
}
"GiveAmmo"
{
"windows" "253"
"linux" "254"
"mac" "254"
}
}
"Keys"
{
"GameRulesProxy" "CTFGameRulesProxy"
"GameRulesDataTable" "tf_gamerules_data"
}
}
}