77 lines
2.3 KiB
C
77 lines
2.3 KiB
C
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/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2017 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "sp_vm_api.h"
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#include <am-vector.h>
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#include <am-string.h>
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using namespace SourcePawn;
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/**
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* Frame iterator cache which is safe for plugins to hold handles to,
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* unlike what you'd recieve from IPluginContext::CreateFrameIterator.
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*/
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class SafeFrameIterator
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{
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public:
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/**
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* Struct which holds all of the cached values for each individual frame.
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*/
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struct FrameInfo
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{
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ke::AString FunctionName;
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ke::AString FilePath;
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unsigned LineNumber;
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FrameInfo(IFrameIterator *it)
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{
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LineNumber = it->LineNumber();
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FunctionName = it->FunctionName();
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FilePath = it->FilePath();
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}
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};
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SafeFrameIterator(IFrameIterator *);
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bool Done() const;
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bool Next();
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void Reset();
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int LineNumber() const;
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const char *FunctionName() const;
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const char *FilePath() const;
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private:
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size_t current;
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ke::Vector<FrameInfo> frames;
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};
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