sourcemod/gamedata/core.games/engine.csgo.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* CGlobalEntityList */
"#default"
{
"#supported"
{
"game" "csgo"
}
"Addresses"
{
"EntInfosPtr"
{
"windows"
{
"signature" "EntInfosFinder"
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"read" "19"
}
}
}
"Offsets"
{
"EntInfo"
{
"linux" "4"
"mac" "4"
}
}
"Signatures"
{
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// This is not unique, but all matches have what we need. Found from FindEntityByClassname.
"EntInfosFinder"
{
"library" "server"
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"windows" "\xEB\x15\x0F\xB7\xC0\x8D\x34\x40\x8B\x34\x2A\x2A\x2A\x2A\x2A\xEB\x06\x8B\x35"
}
"gEntList"
{
"library" "server"
"linux" "@gEntList"
"mac" "@gEntList"
}
}
}
}