2007-02-14 18:49:18 +01:00
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/**
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* vim: set ts=4 :
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* ===============================================================
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
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* ===============================================================
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*
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* This file is part of the SourceMod/SourcePawn SDK. This file may only be used
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* or modified under the Terms and Conditions of its License Agreement, which is found
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* in LICENSE.txt. The Terms and Conditions for making SourceMod extensions/plugins
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* may change at any time. To view the latest information, see:
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* http://www.sourcemod.net/license.php
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*
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* Version: $Id$
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*/
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2007-02-16 19:47:16 +01:00
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#if defined _bitbuffer_included
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2007-02-14 18:49:18 +01:00
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#endinput
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#endif
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2007-02-16 19:47:16 +01:00
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#define _bitbuffer_included
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2007-02-14 18:49:18 +01:00
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/**
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* Writes a single bit to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param bit Bit to write (true for 1, false for 0).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteBool(Handle:bf, bool:bit);
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/**
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* Writes a byte to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param byte Byte to write (value will be written as 8bit).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteByte(Handle:bf, byte);
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/**
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* Writes a byte to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param chr Character to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteChar(Handle:bf, chr);
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/**
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* Writes a 16bit integer to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param num Integer to write (value will be written as 16bit).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteShort(Handle:bf, num);
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/**
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* Writes a 16bit unsigned integer to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param num Integer to write (value will be written as 16bit).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteWord(Handle:bf, num);
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/**
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* Writes a normal integer to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param num Integer to write (value will be written as 32bit).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteNum(Handle:bf, num);
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/**
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* Writes a floating point number to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param num Number to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteFloat(Handle:bf, Float:num);
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/**
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* Writes a string to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param string Text string to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteString(Handle:bf, const String:string[]);
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/**
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* Writes an entity to a writable bitbuffer (bf_write).
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* @note This is a wrapper around BfWriteShort().
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*
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* @param bf bf_write handle to write to.
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* @param ent Entity index to write.
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* @noreturn
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* @error Invalid or incorrect Handle, or invalid entity.
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*/
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native BfWriteEntity(Handle:bf, ent);
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/**
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* Writes a bit angle to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param angle Angle to write.
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* @param numBits Optional number of bits to use.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteAngle(Handle:bf, Float:angle, numBits=8);
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/**
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* Writes a coordinate to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param coord Coordinate to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteCoord(Handle:bf, Float:coord);
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/**
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* Writes a 3D vector of coordinates to a writable bitbuffer (bf_write).
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*
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* @param bif bf_write handle to write to.
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* @param coord Coordinate array to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteVecCoord(Handle:bf, Float:coord[3]);
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/**
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* Writes a 3D normal vector to a writable bitbuffer (bf_write).
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*
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* @param bif bf_write handle to write to.
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* @param vec Vector to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteVecNormal(Handle:bf, Float:vec[3]);
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/**
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* Writes a 3D angle vector to a writable bitbuffer (bf_write).
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*
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* @param bif bf_write handle to write to.
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* @param angles Angle vector to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteAngles(Handle:bf, Float:angles[3]);
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