2007-07-02 02:25:46 +02:00
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/**
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* vim: set ts=4 :
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2007-08-01 04:48:11 +02:00
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* ================================================================
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* SourceMod SDKTools Extension
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* ================================================================
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2007-07-02 02:25:46 +02:00
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*
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2007-08-01 04:48:11 +02:00
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License,
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* version 3.0, as published by the Free Software Foundation.
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*
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2007-07-02 02:25:46 +02:00
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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2007-08-01 04:48:11 +02:00
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*
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2007-07-02 02:25:46 +02:00
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* You should have received a copy of the GNU General Public License
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2007-08-01 04:48:11 +02:00
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to
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* link the code of this program (as well as its derivative works) to
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* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
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* Game MODs that run on software by the Valve Corporation. You must
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* obey the GNU General Public License in all respects for all other
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* code used. Additionally, AlliedModders LLC grants this exception
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* to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version
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* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
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2007-07-02 02:25:46 +02:00
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_TEMPENTS_H_
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#define _INCLUDE_SOURCEMOD_TEMPENTS_H_
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#include "extension.h"
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#include <irecipientfilter.h>
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#include <sh_list.h>
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#include <sh_string.h>
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#include <stdio.h>
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using namespace SourceHook;
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class TempEntityInfo
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{
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public:
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TempEntityInfo(const char *name, void *me);
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public:
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const char *GetName();
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ServerClass *GetServerClass();
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bool IsValidProp(const char *name);
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bool TE_SetEntData(const char *name, int value);
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bool TE_SetEntDataFloat(const char *name, float value);
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bool TE_SetEntDataVector(const char *name, float vector[3]);
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bool TE_SetEntDataFloatArray(const char *name, cell_t *array, int size);
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void Send(IRecipientFilter &filter, float delay);
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private:
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int _FindOffset(const char *name, int *size=NULL);
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private:
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void *m_Me;
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ServerClass *m_Sc;
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String m_Name;
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};
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class TempEntityManager
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{
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public:
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TempEntityManager() : m_NameOffs(0), m_NextOffs(0), m_GetClassNameOffs(0), m_Loaded(false) {}
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public:
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void Initialize();
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bool IsAvailable();
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void Shutdown();
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public:
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TempEntityInfo *GetTempEntityInfo(const char *name);
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public:
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void DumpList();
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void DumpProps(FILE *fp);
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private:
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List<TempEntityInfo *> m_TEList;
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IBasicTrie *m_TempEntInfo;
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void *m_ListHead;
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int m_NameOffs;
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int m_NextOffs;
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int m_GetClassNameOffs;
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bool m_Loaded;
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};
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extern TempEntityManager g_TEManager;
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#endif //_INCLUDE_SOURCEMOD_TEMPENTS_H_
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