sourcemod/extensions/sdktools/tempents.h

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod SDKTools Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_TEMPENTS_H_
#define _INCLUDE_SOURCEMOD_TEMPENTS_H_
#include "extension.h"
#include <irecipientfilter.h>
#include <sh_list.h>
#include <sh_string.h>
#include <stdio.h>
class TempEntityInfo
{
public:
TempEntityInfo(const char *name, void *me);
public:
const char *GetName();
ServerClass *GetServerClass();
bool IsValidProp(const char *name);
bool TE_SetEntData(const char *name, int value);
bool TE_SetEntDataFloat(const char *name, float value);
bool TE_SetEntDataVector(const char *name, float vector[3]);
bool TE_SetEntDataFloatArray(const char *name, cell_t *array, int size);
bool TE_GetEntData(const char *name, int *value);
bool TE_GetEntDataFloat(const char *name, float *value);
bool TE_GetEntDataVector(const char *name, float vector[3]);
void Send(IRecipientFilter &filter, float delay);
private:
int _FindOffset(const char *name, int *size=NULL);
private:
void *m_Me;
ServerClass *m_Sc;
SourceHook::String m_Name;
};
class TempEntityManager
{
public:
TempEntityManager() : m_NameOffs(0), m_NextOffs(0), m_GetClassNameOffs(0), m_Loaded(false) {}
public:
void Initialize();
bool IsAvailable();
void Shutdown();
public:
TempEntityInfo *GetTempEntityInfo(const char *name);
const char *GetNameFromThisPtr(void *me);
public:
void DumpList();
void DumpProps(FILE *fp);
private:
SourceHook::List<TempEntityInfo *> m_TEList;
IBasicTrie *m_TempEntInfo;
void *m_ListHead;
int m_NameOffs;
int m_NextOffs;
int m_GetClassNameOffs;
bool m_Loaded;
};
struct TEHookInfo
{
TempEntityInfo *te;
SourceHook::List<IPluginFunction *> lst;
};
class TempEntHooks : public IPluginsListener
{
public: //IPluginsListener
void OnPluginUnloaded(IPlugin *plugin);
public:
void Initialize();
void Shutdown();
bool AddHook(const char *name, IPluginFunction *pFunc);
bool RemoveHook(const char *name, IPluginFunction *pFunc);
void OnPlaybackTempEntity(IRecipientFilter &filter, float delay, const void *pSender, const SendTable *pST, int classID);
private:
void _IncRefCounter();
void _DecRefCounter();
size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
private:
IBasicTrie *m_TEHooks;
SourceHook::List<TEHookInfo *> m_HookInfo;
size_t m_HookCount;
};
extern TempEntityManager g_TEManager;
extern TempEntHooks s_TempEntHooks;
#endif //_INCLUDE_SOURCEMOD_TEMPENTS_H_