sourcemod/extensions/sdktools/vglobals.cpp

163 lines
4.5 KiB
C++
Raw Normal View History

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod SDKTools Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "extension.h"
void **g_pGameRules = NULL;
void *g_EntList = NULL;
#ifdef PLATFORM_WINDOWS
void InitializeValveGlobals()
{
char *addr = NULL;
int offset;
/* gEntList and/or g_pEntityList */
if (!g_pGameConf->GetMemSig("LevelShutdown", (void **)&addr) || !addr)
{
return;
}
if (!g_pGameConf->GetOffset("gEntList", &offset) || !offset)
{
return;
}
g_EntList = *reinterpret_cast<void **>(addr + offset);
/* g_pGameRules */
if (!g_pGameConf->GetMemSig("CreateGameRulesObject", (void **)&addr) || !addr)
{
return;
}
if (!g_pGameConf->GetOffset("g_pGameRules", &offset) || !offset)
{
return;
}
g_pGameRules = *reinterpret_cast<void ***>(addr + offset);
}
#elif defined PLATFORM_LINUX
void InitializeValveGlobals()
{
char *addr = NULL;
/* gEntList and/or g_pEntityList */
if (!g_pGameConf->GetMemSig("gEntList", (void **)&addr) || !addr)
{
return;
}
g_EntList = reinterpret_cast<void *>(addr);
/* g_pGameRules */
if (!g_pGameConf->GetMemSig("g_pGameRules", (void **)&addr) || !addr)
{
return;
}
g_pGameRules = reinterpret_cast<void **>(addr);
}
#endif
bool vcmp(const void *_addr1, const void *_addr2, size_t len)
{
unsigned char *addr1 = (unsigned char *)_addr1;
unsigned char *addr2 = (unsigned char *)_addr2;
for (size_t i=0; i<len; i++)
{
if (addr2[i] == '*')
continue;
if (addr1[i] != addr2[i])
return false;
}
return true;
}
#if defined PLATFORM_WINDOWS
/* Thanks to DS for the sigs */
#define ISERVER_WIN_SIG "\x8B\x44\x24\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8"
#define ISERVER_WIN_SIG_LEN 11
void GetIServer()
{
int offset;
void *vfunc = NULL;
/* Get the offset into CreateFakeClient */
if (!g_pGameConf->GetOffset("sv", &offset))
{
return;
}
#if defined METAMOD_PLAPI_VERSION
/* Get the CreateFakeClient function pointer */
if (!(vfunc=SH_GET_ORIG_VFNPTR_ENTRY(engine, &IVEngineServer::CreateFakeClient)))
{
return;
}
/* Check if we're on the expected function */
if (!vcmp(vfunc, ISERVER_WIN_SIG, ISERVER_WIN_SIG_LEN))
{
return;
}
/* Finally we have the interface we were looking for */
iserver = *reinterpret_cast<IServer **>(reinterpret_cast<unsigned char *>(vfunc) + offset);
#else
/* Get the interface manually */
SourceHook::MemFuncInfo info = {true, -1, 0, 0};
SourceHook::GetFuncInfo(&IVEngineServer::CreateFakeClient, info);
vfunc = enginePatch->GetOrigFunc(info.vtbloffs, info.vtblindex);
if (!vfunc)
{
void **vtable = *reinterpret_cast<void ***>(enginePatch->GetThisPtr() + info.thisptroffs + info.vtbloffs);
vfunc = vtable[info.vtblindex];
}
/* Check if we're on the expected function */
if (!vcmp(vfunc, ISERVER_WIN_SIG, ISERVER_WIN_SIG_LEN))
{
return;
}
iserver = *reinterpret_cast<IServer **>(reinterpret_cast<unsigned char *>(vfunc) + offset);
#endif
}
#elif defined PLATFORM_POSIX
void GetIServer()
{
void *addr;
if (!g_pGameConf->GetMemSig("sv", &addr) || !addr)
{
return;
}
iserver = reinterpret_cast<IServer *>(addr);
}
#endif