sourcemod/plugins/nominations.sp

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Rock The Vote Plugin
* Creates a map vote when the required number of players have requested one.
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <sourcemod>
#include <mapchooser>
#pragma semicolon 1
#pragma newdecls required
public Plugin myinfo =
{
name = "Map Nominations",
author = "AlliedModders LLC",
description = "Provides Map Nominations",
version = SOURCEMOD_VERSION,
url = "http://www.sourcemod.net/"
};
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ConVar g_Cvar_ExcludeOld;
ConVar g_Cvar_ExcludeCurrent;
Menu g_MapMenu = null;
Handle g_MapList = null;
int g_mapFileSerial = -1;
#define MAPSTATUS_ENABLED (1<<0)
#define MAPSTATUS_DISABLED (1<<1)
#define MAPSTATUS_EXCLUDE_CURRENT (1<<2)
#define MAPSTATUS_EXCLUDE_PREVIOUS (1<<3)
#define MAPSTATUS_EXCLUDE_NOMINATED (1<<4)
StringMap g_mapTrie = null;
public void OnPluginStart()
{
LoadTranslations("common.phrases");
LoadTranslations("nominations.phrases");
int arraySize = ByteCountToCells(33);
g_MapList = CreateArray(arraySize);
g_Cvar_ExcludeOld = CreateConVar("sm_nominate_excludeold", "1", "Specifies if the current map should be excluded from the Nominations list", 0, true, 0.00, true, 1.0);
g_Cvar_ExcludeCurrent = CreateConVar("sm_nominate_excludecurrent", "1", "Specifies if the MapChooser excluded maps should also be excluded from Nominations", 0, true, 0.00, true, 1.0);
RegConsoleCmd("sm_nominate", Command_Nominate);
RegAdminCmd("sm_nominate_addmap", Command_Addmap, ADMFLAG_CHANGEMAP, "sm_nominate_addmap <mapname> - Forces a map to be on the next mapvote.");
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g_mapTrie = new StringMap();
}
public void OnConfigsExecuted()
{
if (ReadMapList(g_MapList,
g_mapFileSerial,
"nominations",
MAPLIST_FLAG_CLEARARRAY|MAPLIST_FLAG_MAPSFOLDER)
== null)
{
if (g_mapFileSerial == -1)
{
SetFailState("Unable to create a valid map list.");
}
}
BuildMapMenu();
}
public void OnNominationRemoved(const char[] map, int owner)
{
int status;
/* Is the map in our list? */
if (!g_mapTrie.GetValue(map, status))
{
return;
}
/* Was the map disabled due to being nominated */
if ((status & MAPSTATUS_EXCLUDE_NOMINATED) != MAPSTATUS_EXCLUDE_NOMINATED)
{
return;
}
g_mapTrie.SetValue(map, MAPSTATUS_ENABLED);
}
public Action Command_Addmap(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_nominate_addmap <mapname>");
return Plugin_Handled;
}
char mapname[64];
GetCmdArg(1, mapname, sizeof(mapname));
int status;
if (!g_mapTrie.GetValue(mapname, status))
{
ReplyToCommand(client, "%t", "Map was not found", mapname);
return Plugin_Handled;
}
NominateResult result = NominateMap(mapname, true, 0);
if (result > Nominate_Replaced)
{
/* We assume already in vote is the casue because the maplist does a Map Validity check and we forced, so it can't be full */
ReplyToCommand(client, "%t", "Map Already In Vote", mapname);
return Plugin_Handled;
}
g_mapTrie.SetValue(mapname, MAPSTATUS_DISABLED|MAPSTATUS_EXCLUDE_NOMINATED);
ReplyToCommand(client, "%t", "Map Inserted", mapname);
LogAction(client, -1, "\"%L\" inserted map \"%s\".", client, mapname);
return Plugin_Handled;
}
public void OnClientSayCommand_Post(int client, const char[] command, const char[] sArgs)
{
if (!client)
{
return;
}
if (strcmp(sArgs, "nominate", false) == 0)
{
ReplySource old = SetCmdReplySource(SM_REPLY_TO_CHAT);
AttemptNominate(client);
SetCmdReplySource(old);
}
}
public Action Command_Nominate(int client, int args)
{
if (!client)
{
return Plugin_Handled;
}
if (args == 0)
{
AttemptNominate(client);
return Plugin_Handled;
}
char mapname[64];
GetCmdArg(1, mapname, sizeof(mapname));
int status;
if (!g_mapTrie.GetValue(mapname, status))
{
ReplyToCommand(client, "%t", "Map was not found", mapname);
return Plugin_Handled;
}
if ((status & MAPSTATUS_DISABLED) == MAPSTATUS_DISABLED)
{
if ((status & MAPSTATUS_EXCLUDE_CURRENT) == MAPSTATUS_EXCLUDE_CURRENT)
{
ReplyToCommand(client, "[SM] %t", "Can't Nominate Current Map");
}
if ((status & MAPSTATUS_EXCLUDE_PREVIOUS) == MAPSTATUS_EXCLUDE_PREVIOUS)
{
ReplyToCommand(client, "[SM] %t", "Map in Exclude List");
}
if ((status & MAPSTATUS_EXCLUDE_NOMINATED) == MAPSTATUS_EXCLUDE_NOMINATED)
{
ReplyToCommand(client, "[SM] %t", "Map Already Nominated");
}
return Plugin_Handled;
}
NominateResult result = NominateMap(mapname, false, client);
if (result > Nominate_Replaced)
{
if (result == Nominate_AlreadyInVote)
{
ReplyToCommand(client, "%t", "Map Already In Vote", mapname);
}
else
{
ReplyToCommand(client, "[SM] %t", "Map Already Nominated");
}
return Plugin_Handled;
}
/* Map was nominated! - Disable the menu item and update the trie */
g_mapTrie.SetValue(mapname, MAPSTATUS_DISABLED|MAPSTATUS_EXCLUDE_NOMINATED);
char name[64];
GetClientName(client, name, sizeof(name));
PrintToChatAll("[SM] %t", "Map Nominated", name, mapname);
return Plugin_Continue;
}
void AttemptNominate(int client)
{
g_MapMenu.SetTitle("%T", "Nominate Title", client);
g_MapMenu.Display(client, MENU_TIME_FOREVER);
return;
}
void BuildMapMenu()
{
delete g_MapMenu;
g_mapTrie.Clear();
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g_MapMenu = new Menu(Handler_MapSelectMenu, MENU_ACTIONS_DEFAULT|MenuAction_DrawItem|MenuAction_DisplayItem);
char map[64];
ArrayList excludeMaps;
char currentMap[32];
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if (g_Cvar_ExcludeOld.BoolValue)
{
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excludeMaps = new ArrayList(ByteCountToCells(33));
GetExcludeMapList(excludeMaps);
}
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if (g_Cvar_ExcludeCurrent.BoolValue)
{
GetCurrentMap(currentMap, sizeof(currentMap));
}
for (int i = 0; i < GetArraySize(g_MapList); i++)
{
int status = MAPSTATUS_ENABLED;
GetArrayString(g_MapList, i, map, sizeof(map));
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if (g_Cvar_ExcludeCurrent.BoolValue)
{
if (StrEqual(map, currentMap))
{
status = MAPSTATUS_DISABLED|MAPSTATUS_EXCLUDE_CURRENT;
}
}
/* Dont bother with this check if the current map check passed */
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if (g_Cvar_ExcludeOld.BoolValue && status == MAPSTATUS_ENABLED)
{
if (excludeMaps.FindString(map) != -1)
{
status = MAPSTATUS_DISABLED|MAPSTATUS_EXCLUDE_PREVIOUS;
}
}
g_MapMenu.AddItem(map, map);
g_mapTrie.SetValue(map, status);
}
g_MapMenu.ExitButton = true;
delete excludeMaps;
}
public int Handler_MapSelectMenu(Menu menu, MenuAction action, int param1, int param2)
{
switch (action)
{
case MenuAction_Select:
{
char map[64], name[64];
menu.GetItem(param2, map, sizeof(map));
GetClientName(param1, name, 64);
NominateResult result = NominateMap(map, false, param1);
/* Don't need to check for InvalidMap because the menu did that already */
if (result == Nominate_AlreadyInVote)
{
PrintToChat(param1, "[SM] %t", "Map Already Nominated");
return 0;
}
else if (result == Nominate_VoteFull)
{
PrintToChat(param1, "[SM] %t", "Max Nominations");
return 0;
}
g_mapTrie.SetValue(map, MAPSTATUS_DISABLED|MAPSTATUS_EXCLUDE_NOMINATED);
if (result == Nominate_Replaced)
{
PrintToChatAll("[SM] %t", "Map Nomination Changed", name, map);
return 0;
}
PrintToChatAll("[SM] %t", "Map Nominated", name, map);
}
case MenuAction_DrawItem:
{
char map[64];
menu.GetItem(param2, map, sizeof(map));
int status;
if (!g_mapTrie.GetValue(map, status))
{
LogError("Menu selection of item not in trie. Major logic problem somewhere.");
return ITEMDRAW_DEFAULT;
}
if ((status & MAPSTATUS_DISABLED) == MAPSTATUS_DISABLED)
{
return ITEMDRAW_DISABLED;
}
return ITEMDRAW_DEFAULT;
}
case MenuAction_DisplayItem:
{
char map[64];
menu.GetItem(param2, map, sizeof(map));
int status;
if (!g_mapTrie.GetValue(map, status))
{
LogError("Menu selection of item not in trie. Major logic problem somewhere.");
return 0;
}
char display[100];
if ((status & MAPSTATUS_DISABLED) == MAPSTATUS_DISABLED)
{
if ((status & MAPSTATUS_EXCLUDE_CURRENT) == MAPSTATUS_EXCLUDE_CURRENT)
{
Format(display, sizeof(display), "%s (%T)", map, "Current Map", param1);
return RedrawMenuItem(display);
}
if ((status & MAPSTATUS_EXCLUDE_PREVIOUS) == MAPSTATUS_EXCLUDE_PREVIOUS)
{
Format(display, sizeof(display), "%s (%T)", map, "Recently Played", param1);
return RedrawMenuItem(display);
}
if ((status & MAPSTATUS_EXCLUDE_NOMINATED) == MAPSTATUS_EXCLUDE_NOMINATED)
{
Format(display, sizeof(display), "%s (%T)", map, "Nominated", param1);
return RedrawMenuItem(display);
}
}
return 0;
}
}
return 0;
}