sourcemod/tools/builder/LinuxBuilder.cs

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C#
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using System;
using System.IO;
using System.Diagnostics;
namespace builder
{
public class LinuxBuilder : ABuilder
{
public LinuxBuilder(Config _cfg)
{
cfg = _cfg;
}
public override bool BuildLibrary(Package pkg, Library lib, ref string _binName, ref string _binPath)
{
ProcessStartInfo info = new ProcessStartInfo();
string path = Config.PathFormat("{0}/{1}",
cfg.SourceBase,
lib.LocalPath);
/* PlatformExt ignored for us */
string binName = lib.Name;
if (!lib.IsExecutable)
{
if (lib.PlatformExt)
{
binName += "_i486.so";
}
else
{
binName += ".so";
}
}
string binpath = Config.PathFormat("{0}/{1}/{2}",
path,
lib.ReleaseBuild,
binName);
if (File.Exists(binpath))
{
File.Delete(binpath);
}
/* Clean the project first */
info.WorkingDirectory = path;
info.FileName = cfg.BuilderPath;
info.Arguments = "clean";
info.UseShellExecute = false;
Process p = Process.Start(info);
p.WaitForExit();
p.Close();
/* Now build it */
info.WorkingDirectory = path;
info.FileName = cfg.BuilderPath;
info.Arguments = "";
info.UseShellExecute = false;
p = Process.Start(info);
p.WaitForExit();
p.Close();
if (!File.Exists(binpath))
{
return false;
}
_binName = binName;
_binPath = binpath;
return true;
}
}
}