98 lines
3.4 KiB
C
98 lines
3.4 KiB
C
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/**
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* vim: set ts=4 :
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* ================================================================
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* SourceMod
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* ================================================================
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License,
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* version 3.0, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to
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* link the code of this program (as well as its derivative works) to
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* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
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* Game MODs that run on software by the Valve Corporation. You must
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* obey the GNU General Public License in all respects for all other
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* code used. Additionally, AlliedModders LLC grants this exception
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* to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version
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* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_MENUVOTING_H_
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#define _INCLUDE_SOURCEMOD_MENUVOTING_H_
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#include <IMenuManager.h>
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#include <IPlayerHelpers.h>
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#include <sh_vector.h>
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#include "sm_globals.h"
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using namespace SourceHook;
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using namespace SourceMod;
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class VoteMenuHandler :
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public IMenuHandler,
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public SMGlobalClass,
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public IClientListener
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{
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public: //SMGlobalClass
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void OnSourceModAllInitialized();
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void OnSourceModShutdown();
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public: //IClientListener
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void OnClientDisconnected(int client);
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public: //IMenuHandler
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unsigned int GetMenuAPIVersion2();
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void OnMenuStart(IBaseMenu *menu);
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void OnMenuDisplay(IBaseMenu *menu, int client, IMenuPanel *display);
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void OnMenuSelect(IBaseMenu *menu, int client, unsigned int item);
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void OnMenuCancel(IBaseMenu *menu, int client, MenuCancelReason reason);
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void OnMenuEnd(IBaseMenu *menu, MenuEndReason reason);
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void OnMenuDrawItem(IBaseMenu *menu, int client, unsigned int item, unsigned int &style);
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unsigned int OnMenuDisplayItem(IBaseMenu *menu, int client, IMenuPanel *panel, unsigned int item, const ItemDrawInfo &dr);
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public:
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bool StartVote(IBaseMenu *menu,
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unsigned int num_clients,
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int clients[],
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unsigned int max_time,
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unsigned int flags=0);
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bool IsVoteInProgress();
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void CancelVoting();
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IBaseMenu *GetCurrentMenu();
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bool IsCancelling();
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private:
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void Reset(IMenuHandler *mh);
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void DecrementPlayerCount();
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void EndVoting();
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void InternalReset();
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bool InitializeVoting(IBaseMenu *menu,
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IMenuHandler *handler,
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unsigned int time,
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unsigned int flags);
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void StartVoting();
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private:
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IMenuHandler *m_pHandler;
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unsigned int m_Clients;
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unsigned int m_Items;
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CVector<unsigned int> m_Votes;
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IBaseMenu *m_pCurMenu;
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bool m_bStarted;
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bool m_bCancelled;
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unsigned int m_NumVotes;
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unsigned int m_VoteTime;
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unsigned int m_VoteFlags;
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int m_ClientVotes[256+1];
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};
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#endif //_INCLUDE_SOURCEMOD_MENUVOTING_H_
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