sourcemod/plugins/basefuncommands/slay.sp

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PerformSlay(client, target)
{
decl String:name[32];
GetClientName(target, name, sizeof(name));
if (!IsPlayerAlive(target))
{
ReplyToCommand(client, "[SM] %t", "Cannot be performed on dead", name);
return;
}
ShowActivity(client, "%t", "Slayed player", name);
LogAction(client, target, "\"%L\" slayed \"%L\"", client, target);
ForcePlayerSuicide(target);
}
DisplaySlayMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_Slay);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Slay player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, false);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public AdminMenu_Slay(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Slay player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplaySlayMenu(param);
}
}
public MenuHandler_Slay(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
PerformSlay(param1, target);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplaySlayMenu(param1);
}
}
}
public Action:Command_Slay(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_slay <#userid|name>");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new target = FindTarget(client, arg);
if (target == -1)
{
return Plugin_Handled;
}
PerformSlay(client, target);
return Plugin_Handled;
}