sourcemod/plugins/nextmap.sp

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Nextmap Plugin
* Adds sm_nextmap cvar for changing map and nextmap chat trigger.
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#pragma semicolon 1
#include <sourcemod>
public Plugin:myinfo =
{
name = "Nextmap",
author = "AlliedModders LLC",
description = "Provides nextmap and sm_nextmap",
version = SOURCEMOD_VERSION,
url = "http://www.sourcemod.net/"
};
new bool:g_IntermissionCalled;
new UserMsg:g_VGUIMenu;
new Handle:g_Cvar_Chattime;
new Handle:g_Cvar_Nextmap;
new g_MapPos = -1;
new Handle:g_MapList = INVALID_HANDLE;
new g_MapListSerial = -1;
public OnPluginStart()
{
LoadTranslations("common.phrases");
LoadTranslations("nextmap.phrases");
g_VGUIMenu = GetUserMessageId("VGUIMenu");
if (g_VGUIMenu == INVALID_MESSAGE_ID)
{
LogError("FATAL: Cannot find VGUIMenu user message id. Nextmap not loaded.");
SetFailState("VGUIMenu Not Found");
}
g_MapList = CreateArray(32);
HookUserMessage(g_VGUIMenu, UserMsg_VGUIMenu);
g_Cvar_Nextmap = CreateConVar("sm_nextmap", "", "Sets the Next Map", FCVAR_NOTIFY);
g_Cvar_Chattime = FindConVar("mp_chattime");
RegConsoleCmd("say", Command_Say);
RegConsoleCmd("say_team", Command_Say);
if (GetCommandFlags("nextmap") == INVALID_FCVAR_FLAGS)
{
RegServerCmd("nextmap", Command_Nextmap);
}
RegAdminCmd("sm_setnextmap", Command_SetNextmap, ADMFLAG_CHANGEMAP, "sm_setnextmap <map>");
RegConsoleCmd("listmaps", Command_List);
// Set to the current map so OnMapStart() will know what to do
decl String:currentMap[64];
GetCurrentMap(currentMap, 64);
SetConVarString(g_Cvar_Nextmap, currentMap);
}
public OnConfigsExecuted()
{
decl String:lastMap[64], String:currentMap[64];
GetConVarString(g_Cvar_Nextmap, lastMap, 64);
GetCurrentMap(currentMap, 64);
// Why am I doing this? If we switched to a new map, but it wasn't what we expected (Due to sm_map, sm_votemap, or
// some other plugin/command), we don't want to scramble the map cycle. Or for example, admin switches to a custom map
// not in mapcyclefile. So we keep it set to the last expected nextmap. - ferret
if (strcmp(lastMap, currentMap) == 0)
{
FindAndSetNextMap();
}
}
public OnMapEnd()
{
g_IntermissionCalled = false;
}
public Action:Command_Say(client, args)
{
decl String:text[192];
if (GetCmdArgString(text, sizeof(text)) < 1)
{
return Plugin_Continue;
}
new startidx;
if (text[strlen(text)-1] == '"')
{
text[strlen(text)-1] = '\0';
startidx = 1;
}
decl String:message[8];
BreakString(text[startidx], message, sizeof(message));
if (strcmp(message, "nextmap", false) == 0)
{
decl String:map[32];
GetConVarString(g_Cvar_Nextmap, map, sizeof(map));
PrintToChat(client, "%t", "Next Map", map);
}
return Plugin_Continue;
}
public Action:Command_SetNextmap(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_setnextmap <map>");
return Plugin_Handled;
}
decl String:map[64];
GetCmdArg(1, map, sizeof(map));
if (!IsMapValid(map))
{
ReplyToCommand(client, "[SM] %t", "Map was not found", map);
return Plugin_Handled;
}
ShowActivity(client, "%t", "Cvar changed", "sm_nextmap", map);
LogMessage("\"%L\" changed sm_nextmap to \"%s\"", client, map);
SetConVarString(g_Cvar_Nextmap, map);
return Plugin_Handled;
}
public Action:Command_List(client, args)
{
PrintToConsole(client, "Map Cycle:");
new mapCount = GetArraySize(g_MapList);
decl String:mapName[32];
for (new i = 0; i < mapCount; i++)
{
GetArrayString(g_MapList, i, mapName, sizeof(mapName));
PrintToConsole(client, "%s", mapName);
}
return Plugin_Handled;
}
public Action:UserMsg_VGUIMenu(UserMsg:msg_id, Handle:bf, const players[], playersNum, bool:reliable, bool:init)
{
if (g_IntermissionCalled)
{
return Plugin_Handled;
}
decl String:type[15];
/* If we don't get a valid string, bail out. */
if (BfReadString(bf, type, sizeof(type)) < 0)
{
return Plugin_Handled;
}
if (BfReadByte(bf) == 1 && BfReadByte(bf) == 0 && (strcmp(type, "scores", false) == 0))
{
g_IntermissionCalled = true;
decl String:map[32];
new Float:fChatTime = GetConVarFloat(g_Cvar_Chattime);
GetConVarString(g_Cvar_Nextmap, map, sizeof(map));
if (!IsMapValid(map))
{
if (g_MapPos == -1)
{
FindAndSetNextMap();
}
GetArrayString(g_MapList, g_MapPos, map, sizeof(map));
}
if (fChatTime < 2.0)
SetConVarFloat(g_Cvar_Chattime, 2.0);
new Handle:dp;
CreateDataTimer(fChatTime - 1.0, Timer_ChangeMap, dp);
WritePackString(dp, map);
}
return Plugin_Handled;
}
public Action:Command_Nextmap(args)
{
decl String:map[64];
GetConVarString(g_Cvar_Nextmap, map, sizeof(map));
ReplyToCommand(0, "%t", "Next Map", map);
return Plugin_Handled;
}
public Action:Timer_ChangeMap(Handle:timer, Handle:dp)
{
new String:map[32];
ResetPack(dp);
ReadPackString(dp, map, sizeof(map));
InsertServerCommand("changelevel \"%s\"", map);
ServerExecute();
LogMessage("Nextmap changed map to \"%s\"", map);
return Plugin_Stop;
}
FindAndSetNextMap()
{
if (ReadMapList(g_MapList,
g_MapListSerial,
"mapcyclefile",
MAPLIST_FLAG_CLEARARRAY|MAPLIST_FLAG_NO_DEFAULT)
== INVALID_HANDLE)
{
if (g_MapListSerial == -1)
{
LogError("FATAL: Cannot load map cycle. Nextmap not loaded.");
SetFailState("Mapcycle Not Found");
}
}
new mapCount = GetArraySize(g_MapList);
decl String:mapName[32];
if (g_MapPos == -1)
{
decl String:current[64];
GetCurrentMap(current, 64);
for (new i = 0; i < mapCount; i++)
{
GetArrayString(g_MapList, i, mapName, sizeof(mapName));
if (strcmp(current, mapName, false) == 0)
{
g_MapPos = i;
break;
}
}
if (g_MapPos == -1)
g_MapPos = 0;
}
g_MapPos++;
if (g_MapPos >= mapCount)
g_MapPos = 0;
GetArrayString(g_MapList, g_MapPos, mapName, sizeof(mapName));
SetConVarString(g_Cvar_Nextmap, mapName);
}