"Games"
{
"swarm"
"Offsets"
"EndTouch"
"windows" "102"
}
"FireBullets"
"windows" "115"
"GetMaxHealth"
"windows" "119"
"OnTakeDamage"
"windows" "66"
"PreThink"
"windows" "347"
"PostThink"
"windows" "348"
"SetTransmit"
"windows" "22"
"ShouldCollide"
"windows" "17"
"Spawn"
"windows" "24"
"StartTouch"
"windows" "100"
"Think"
"windows" "50"
"Touch"
"windows" "101"
"TraceAttack"
"windows" "64"
"Use"
"windows" "99"
"VPhysicsUpdate"
"windows" "160"
"Weapon_CanSwitchTo"
"windows" "283"
"Weapon_CanUse"
"windows" "277"
"Weapon_Drop"
"windows" "280"
"Weapon_Equip"
"windows" "278"
"Weapon_Switch"
"windows" "281"
"EntityListeners"
"windows" "131108"