sourcemod/extensions/bintools/msvc10/bintools.vcxproj

761 lines
52 KiB
XML
Raw Normal View History

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug - Dark Messiah|Win32">
<Configuration>Debug - Dark Messiah</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug - Episode 1|Win32">
<Configuration>Debug - Episode 1</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug - Left 4 Dead 2|Win32">
<Configuration>Debug - Left 4 Dead 2</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug - Left 4 Dead|Win32">
<Configuration>Debug - Left 4 Dead</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug - Old Metamod|Win32">
<Configuration>Debug - Old Metamod</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug - Orange Box Valve|Win32">
<Configuration>Debug - Orange Box Valve</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug - Orange Box|Win32">
<Configuration>Debug - Orange Box</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Dark Messiah|Win32">
<Configuration>Release - Dark Messiah</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Episode 1|Win32">
<Configuration>Release - Episode 1</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Left 4 Dead 2|Win32">
<Configuration>Release - Left 4 Dead 2</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Left 4 Dead|Win32">
<Configuration>Release - Left 4 Dead</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Old Metamod|Win32">
<Configuration>Release - Old Metamod</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Orange Box Valve|Win32">
<Configuration>Release - Orange Box Valve</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release - Orange Box|Win32">
<Configuration>Release - Orange Box</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{E38F65D9-74B2-4373-B46A-DBB76F579F98}</ProjectGuid>
<RootNamespace>bintools</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">false</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">
<TargetName>bintools.ext</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDKOB)\lib\public\tier0.lib;$(HL2SDKOB)\lib\public\tier1.lib;$(HL2SDKOB)\lib\public\vstdlib.lib;$(HL2SDKOB)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">
<ClCompile>
<AdditionalOptions>/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;$(HL2SDKOB)\public;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDKOB)\lib\public\tier0.lib;$(HL2SDKOB)\lib\public\tier1.lib;$(HL2SDKOB)\lib\public\vstdlib.lib;$(HL2SDKOB)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDKL4D)\lib\public\tier0.lib;$(HL2SDKL4D)\lib\public\tier1.lib;$(HL2SDKL4D)\lib\public\vstdlib.lib;$(HL2SDKL4D)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE17)\core\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;$(HL2SDK)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;$(HL2SDK)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;$(HL2SDKL4D)\public;$(HL2SDKL4D)\public\tier0;$(HL2SDKL4D)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=5;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDKL4D)\lib\public\tier0.lib;$(HL2SDKL4D)\lib\public\tier1.lib;$(HL2SDKL4D)\lib\public\vstdlib.lib;$(HL2SDKL4D)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE17)\core\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;$(HL2SDK)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;$(HL2SDK)\public;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDK)\lib\public\tier0.lib;$(HL2SDK)\lib\public\tier1.lib;$(HL2SDK)\lib\public\vstdlib.lib;$(HL2SDK)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Dark Messiah|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDK-DARKM)\lib\public\tier0.lib;$(HL2SDK-DARKM)\lib\public\tier1.lib;$(HL2SDK-DARKM)\lib\public\vstdlib.lib;$(HL2SDK-DARKM)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Dark Messiah|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;$(HL2SDK-DARKM)\public;$(HL2SDK-DARKM)\public\tier0;$(HL2SDK-DARKM)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDK-DARKM)\lib\public\tier0.lib;$(HL2SDK-DARKM)\lib\public\tier1.lib;$(HL2SDK-DARKM)\lib\public\vstdlib.lib;$(HL2SDK-DARKM)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;ORANGEBOX_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDKOBVALVE)\lib\public\tier0.lib;$(HL2SDKOBVALVE)\lib\public\tier1.lib;$(HL2SDKOBVALVE)\lib\public\vstdlib.lib;$(HL2SDKOBVALVE)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">
<ClCompile>
<AdditionalOptions>/MP /D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;$(HL2SDKOBVALVE)\public;$(HL2SDKOBVALVE)\public\tier0;$(HL2SDKOBVALVE)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=4;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDKOBVALVE)\lib\public\tier0.lib;$(HL2SDKOBVALVE)\lib\public\tier1.lib;$(HL2SDKOBVALVE)\lib\public\vstdlib.lib;$(HL2SDKOBVALVE)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDKL4D2)\lib\public\tier0.lib;$(HL2SDKL4D2)\lib\public\tier1.lib;$(HL2SDKL4D2)\lib\public\vstdlib.lib;$(HL2SDKL4D2)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">
<ClCompile>
<AdditionalOptions>/D SE_EPISODEONE=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 %(AdditionalOptions)</AdditionalOptions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\jit;..\..\..\public\jit\x86;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;$(HL2SDKL4D2)\public;$(HL2SDKL4D2)\public\tier0;$(HL2SDKL4D2)\public\tier1;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BINTOOLS_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;HOOKING_ENABLED;SOURCE_ENGINE=6;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>BINARY_NAME="\"$(TargetFileName)\"";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>
</IgnoreStandardIncludePath>
<AdditionalIncludeDirectories>..\..\..\public</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>$(HL2SDKL4D2)\lib\public\tier0.lib;$(HL2SDKL4D2)\lib\public\tier1.lib;$(HL2SDKL4D2)\lib\public\vstdlib.lib;$(HL2SDKL4D2)\lib\public\mathlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<PostBuildEvent>
<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\extension.cpp" />
<ClCompile Include="..\CallMaker.cpp" />
<ClCompile Include="..\CallWrapper.cpp" />
<ClCompile Include="..\HookWrapper.cpp" />
<ClCompile Include="..\jit_call.cpp" />
<ClCompile Include="..\jit_hook.cpp" />
<ClCompile Include="..\sdk\smsdk_ext.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\extension.h" />
<ClInclude Include="..\..\..\public\extensions\IBinTools.h" />
<ClInclude Include="..\CallMaker.h" />
<ClInclude Include="..\CallWrapper.h" />
<ClInclude Include="..\HookWrapper.h" />
<ClInclude Include="..\jit_compile.h" />
<ClInclude Include="..\sdk\smsdk_config.h" />
<ClInclude Include="..\sdk\smsdk_ext.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\version.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>