sourcemod/gamedata/sdktools.games/game.cspromod.txt

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"Games"
{
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/* CSpromod 1.05 */
"cspromod"
{
"Offsets"
{
"GiveNamedItem"
{
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"windows" "353"
"linux" "354"
}
"RemovePlayerItem"
{
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"windows" "239"
"linux" "240"
}
"Weapon_GetSlot"
{
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"windows" "237"
"linux" "238"
}
"Ignite"
{
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"windows" "194"
"linux" "195"
}
"Extinguish"
{
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"windows" "198"
"linux" "199"
}
"Teleport"
{
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"windows" "101"
"linux" "102"
}
"CommitSuicide"
{
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"windows" "389"
"linux" "389"
}
"GetVelocity"
{
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"windows" "131"
"linux" "132"
}
"EyeAngles"
{
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"windows" "123"
"linux" "124"
}
"AcceptInput"
{
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"windows" "34"
"linux" "35"
}
"DispatchKeyValue"
{
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"windows" "29"
"linux" "28"
}
"DispatchKeyValueFloat"
{
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"windows" "28"
"linux" "29"
}
"DispatchKeyValueVector"
{
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"windows" "27"
"linux" "30"
}
"SetEntityModel"
{
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"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
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"windows" "230"
"linux" "231"
}
"Activate"
{
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"windows" "31"
"linux" "32"
}
"PlayerRunCmd"
{
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"windows" "373"
"linux" "374"
}
}
}
}