sourcemod/gamedata/sdktools.games/game.kz.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Kreedz Climbing */
"KreedzClimbing"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "407"
}
"RemovePlayerItem"
{
"windows" "277"
}
"Weapon_GetSlot"
{
"windows" "275"
}
"Ignite"
{
"windows" "216"
}
"Extinguish"
{
"windows" "220"
}
"Teleport"
{
"windows" "114"
}
"CommitSuicide"
{
"windows" "446"
}
"GetVelocity"
{
"windows" "146"
}
"EyeAngles"
{
"windows" "137"
}
"AcceptInput"
{
"windows" "42"
}
"SetEntityModel"
{
"windows" "30"
}
"WeaponEquip"
{
"windows" "268"
}
"Activate"
{
"windows" "39"
}
"PlayerRunCmd"
{
"windows" "425"
}
"GiveAmmo"
{
"windows" "259"
}
}
"Keys"
{
"GameRulesProxy" "CHL2MPGameRulesProxy"
"GameRulesDataTable" "hl2mp_gamerules_data"
}
}
/* CBaseEntityOutput::FireOutput */
"#default"
{
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x34\x01\x00\x00\xA1\x2A\x2A\x2A\x2A\x33\xC4\x89\x84\x24\x30\x01\x00\x00\x53\x8B\x5D\x20"
}
}
}
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}