sourcemod/gamedata/sdktools.games/game.zpanic.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Zombie Panic! Source */
"zps"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "417"
"linux" "418"
}
"RemovePlayerItem"
{
"windows" "285"
"linux" "286"
}
"Weapon_GetSlot"
{
"windows" "280"
"linux" "281"
}
"Ignite"
{
"windows" "220"
"linux" "221"
}
"Extinguish"
{
"windows" "224"
"linux" "225"
}
"Teleport"
{
"windows" "115"
"linux" "116"
}
"CommitSuicide"
{
"windows" "452"
"linux" "452"
}
"GetVelocity"
{
"windows" "151"
"linux" "152"
}
"EyeAngles"
{
"windows" "142"
"linux" "143"
}
"AcceptInput"
{
"windows" "44"
"linux" "45"
}
"SetEntityModel"
{
"windows" "32"
"linux" "33"
}
"WeaponEquip"
{
"windows" "273"
"linux" "274"
}
"Activate"
{
"windows" "41"
"linux" "42"
}
"PlayerRunCmd"
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{
"windows" "432"
"linux" "433"
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}
"GetAttachment"
{
"windows" "216"
"linux" "217"
}
"SetOwnerEntity"
{
"windows" "25"
"linux" "26"
}
"GiveAmmo"
{
"windows" "264"
"linux" "265"
}
}
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x30\x01\x00\x00\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x53\x8B\x5D\x20"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
"LookupAttachment"
{
"library" "server"
"windows" "\x55\x8B\xEC\x56\x8B\xF1\x80\xBE\x7D\x06\x00\x00\x00\x75\x2A\x83\xBE\x9C\x07\x00\x00\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8B\x86\x9C\x07\x00\x00\x85\xC0\x74\x2A\x83\x38\x00\x74\x2A\xFF\x75\x08\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x40"
"linux" "@_ZN14CBaseAnimating16LookupAttachmentEPKc"
}
}
"Keys"
{
"GameRulesProxy" "CGameMode_Manager"
"GameRulesDataTable" "zps_gamerules_data"
}
}
}