2018-06-22 22:30:22 +02:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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/* IOSoccer */
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"iosoccer"
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{
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"Offsets"
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{
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/* CBasePlayer */
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"GiveNamedItem"
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{
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"windows" "336"
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"linux" "337"
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}
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"RemovePlayerItem"
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{
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"windows" "241"
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"linux" "242"
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}
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"Weapon_GetSlot"
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{
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"windows" "239"
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"linux" "240"
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}
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"Ignite"
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{
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"windows" "196"
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"linux" "197"
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}
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"Extinguish"
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{
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"windows" "200"
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"linux" "201"
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}
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"Teleport"
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{
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"windows" "103"
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"linux" "104"
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}
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"CommitSuicide"
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{
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"windows" "378"
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"linux" "378"
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}
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"GetVelocity"
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{
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"windows" "133"
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"linux" "134"
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}
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"EyeAngles"
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{
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"windows" "125"
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"linux" "126"
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}
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"AcceptInput"
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{
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"windows" "34"
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"linux" "35"
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}
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"SetEntityModel"
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{
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"windows" "23"
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"linux" "24"
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}
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"WeaponEquip"
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{
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"windows" "232"
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"linux" "233"
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}
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"Activate"
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{
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"windows" "31"
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"linux" "32"
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}
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"PlayerRunCmd"
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{
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"windows" "356"
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"linux" "357"
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}
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}
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"Keys"
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{
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"GameRulesProxy" "CSDKGameRulesProxy"
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"GameRulesDataTable" "sdk_gamerules_data"
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}
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}
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}
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