2013-10-13 20:16:12 +02:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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/* Sounds */
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"#default"
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{
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"Keys"
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{
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"SlapSoundCount" "7"
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"SlapSound1" "player/pl_pain1.wav"
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"SlapSound2" "player/pl_pain2.wav"
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"SlapSound3" "player/pl_pain3.wav"
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"SlapSound4" "player/pl_pain4.wav"
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"SlapSound5" "player/pl_pain5.wav"
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"SlapSound6" "player/pl_pain6.wav"
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"SlapSound7" "player/pl_pain7.wav"
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}
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}
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/* General Temp Entities */
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"#default"
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{
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"Offsets"
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{
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/* Offset into CBaseTempEntity constructor */
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"s_pTempEntities"
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{
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2015-02-23 02:08:42 +01:00
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"windows" "16"
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2013-10-13 20:16:12 +02:00
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}
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"GetTEName"
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{
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"windows" "4"
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"linux" "4"
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"mac" "4"
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}
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"GetTENext"
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{
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"windows" "8"
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"linux" "8"
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"mac" "8"
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}
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"TE_GetServerClass"
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{
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"windows" "0"
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"linux" "0"
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"mac" "0"
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}
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}
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"Signatures"
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{
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"CBaseTempEntity"
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{
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"library" "server"
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2015-02-22 16:14:53 +01:00
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"windows" "\x55\x8B\xEC\x8B\x45\x08\x89\x41\x04\xC7\x01\x2A\x2A\x2A\x2A\xA1"
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2013-10-13 20:16:12 +02:00
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}
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"s_pTempEntities"
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{
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"library" "server"
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"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
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"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
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}
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}
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}
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/* CGlobalEntityList */
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"#default"
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{
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"Signatures"
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{
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/* Functions in CGlobalEntityList */
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"FindEntityByClassname"
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{
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"library" "server"
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2015-02-22 16:14:53 +01:00
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"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x08\x57\x85\xC9\x74\x26\x8B\x01\xFF\x50\x08\x8B\x00\x83\xF8\xFF\x75\x0E\xB8\xFF\x1F\x00\x00\x8D\x04\x40\x8B\x74\xC6\x10\xEB\x12\x0F\xB7\xC0\x8D\x04\x40\x8B\x74\xC6\x10\xEB\x06\x8B\xB6\x2A\x2A\x2A\x2A\x85\xF6\x74\x4C"
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2013-10-13 20:16:12 +02:00
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"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
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"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
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}
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}
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}
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/* General GameRules */
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"#default"
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{
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"Keys"
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{
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"GameRulesProxy" "CINSRulesProxy"
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}
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"Offsets"
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{
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/* Offset into CreateGameRulesObject */
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"g_pGameRules"
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{
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2015-02-22 16:14:53 +01:00
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"windows" "5"
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2013-10-13 20:16:12 +02:00
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}
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}
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"Signatures"
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{
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/* This signature sometimes has multiple matches, but this
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* does not matter as g_pGameRules is involved in all of them.
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* The same g_pGameRules offset applies to each match.
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*
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* Sometimes this block of bytes is at the beginning of the static
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* CreateGameRulesObject function and sometimes it is in the middle
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* of an entirely different function. This depends on the game.
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*/
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"CreateGameRulesObject"
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{
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"library" "server"
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2015-02-22 16:14:53 +01:00
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"windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x07\x8B"
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2013-10-13 20:16:12 +02:00
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}
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"g_pGameRules"
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{
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"library" "server"
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"linux" "@g_pGameRules"
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"mac" "@g_pGameRules"
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}
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}
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}
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/* EntityFactoryDictionary function */
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"#default"
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{
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"Signatures"
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{
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"EntityFactory"
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{
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"library" "server"
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2015-02-22 16:14:53 +01:00
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"windows" "\xA1\x2A\x2A\x2A\x2A\xA8\x01\x75\x1F\x83\xC8\x01\xB9\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8"
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2013-10-13 20:16:12 +02:00
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"linux" "@_Z23EntityFactoryDictionaryv"
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"mac" "@_Z23EntityFactoryDictionaryv"
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}
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}
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}
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/* CBaseEntityOutput::FireOutput */
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"#default"
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{
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"Signatures"
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{
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"FireOutput"
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{
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"library" "server"
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2018-05-05 17:35:06 +02:00
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"windows" "\x55\x8B\xEC\x81\xEC\x20\x01\x00\x00\x53\x8B\xC1"
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2013-10-13 20:16:12 +02:00
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"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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}
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}
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}
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/* SetUserInfo data */
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"#default"
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{
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"Offsets"
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{
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/**
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* CBaseClient::SetUserCVar(char const*,char const*);
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* Linux offset straight from VTable dump.
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* Windows offset is crazy. Found the windows SetName function using string "(%d)%-.*s" (aD_S in IDA)
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* Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1)
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*/
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"SetUserCvar"
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{
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2016-05-27 15:33:20 +02:00
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"windows" "22"
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"linux" "69"
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"mac" "69"
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2013-10-13 20:16:12 +02:00
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}
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2015-03-22 20:17:31 +01:00
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/**
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* CBaseClient::SetName(char const*);
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* Linux offset straight from VTable dump.
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* Has string "(%d)%-0.*s"
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*/
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"SetClientName"
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{
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2016-05-27 15:33:20 +02:00
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"windows" "21"
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"linux" "68"
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"mac" "68"
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2015-03-22 20:17:31 +01:00
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}
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2013-10-13 20:16:12 +02:00
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/**
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* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
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* Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end.
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* Linux: mov byte ptr [esi+0B0h], 0
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* Win: mov byte ptr [esi+0B0h], 0
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*
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* L4D2: This has been moved into CBaseClient::UpdateUserSettings(), rest of the details are still relevant.
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*/
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"InfoChanged"
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{
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2014-10-30 22:31:23 +01:00
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"windows" "176"
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"linux" "176"
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"mac" "176"
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2013-10-13 20:16:12 +02:00
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}
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}
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}
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"#default"
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{
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"Offsets"
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{
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"GiveNamedItem"
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{
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2017-02-10 00:02:22 +01:00
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"windows" "441"
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"linux" "442"
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"mac" "442"
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2013-10-13 20:16:12 +02:00
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}
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"RemovePlayerItem"
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{
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2017-02-10 00:02:22 +01:00
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"windows" "290"
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"linux" "291"
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"mac" "291"
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2013-10-13 20:16:12 +02:00
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}
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"Weapon_GetSlot"
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{
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2017-02-10 00:02:22 +01:00
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"windows" "288"
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"linux" "289"
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"mac" "289"
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2013-10-13 20:16:12 +02:00
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}
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"Ignite"
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{
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2017-02-10 00:02:22 +01:00
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"windows" "223"
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"linux" "224"
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"mac" "224"
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2013-10-13 20:16:12 +02:00
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}
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2014-10-30 12:34:36 +01:00
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"Extinguish"
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{
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2017-02-10 00:02:22 +01:00
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"windows" "226"
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"linux" "227"
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"mac" "227"
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2014-10-30 12:34:36 +01:00
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}
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2013-10-13 20:16:12 +02:00
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"Teleport"
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{
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2017-02-10 00:02:22 +01:00
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"windows" "115"
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"linux" "116"
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"mac" "116"
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2013-10-13 20:16:12 +02:00
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}
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"CommitSuicide"
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{
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2017-02-10 00:02:22 +01:00
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"windows" "490"
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"linux" "490"
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"mac" "490"
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2013-10-13 20:16:12 +02:00
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}
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"GetVelocity"
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{
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2017-02-10 00:02:22 +01:00
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"windows" "140"
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"linux" "141"
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"mac" "141"
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2013-10-13 20:16:12 +02:00
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}
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"EyeAngles"
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{
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2017-02-10 00:02:22 +01:00
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"windows" "131"
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"linux" "132"
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"mac" "132"
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2013-10-13 20:16:12 +02:00
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}
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"AcceptInput"
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{
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2017-02-10 00:02:22 +01:00
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"windows" "40"
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"linux" "41"
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"mac" "41"
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2013-10-13 20:16:12 +02:00
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}
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"SetEntityModel"
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{
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2016-08-02 22:13:30 +02:00
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"windows" "24"
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"linux" "25"
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"mac" "25"
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2013-10-13 20:16:12 +02:00
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}
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"WeaponEquip"
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{
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2017-02-10 00:02:22 +01:00
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"windows" "281"
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"linux" "282"
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"mac" "282"
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2013-10-13 20:16:12 +02:00
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}
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"Activate"
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{
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2016-08-02 22:13:30 +02:00
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"windows" "35"
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"linux" "36"
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"mac" "36"
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2013-10-13 20:16:12 +02:00
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}
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"PlayerRunCmd"
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{
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2017-02-10 00:02:22 +01:00
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"windows" "460"
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"linux" "461"
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"mac" "461"
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2013-10-13 20:16:12 +02:00
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}
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}
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}
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}
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