2009-04-07 18:59:21 +02:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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2009-07-28 01:04:43 +02:00
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/* Zombie Panic! Source (1.6.1) */
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"zps"
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2009-04-07 18:59:21 +02:00
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{
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"Offsets"
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{
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"GiveNamedItem"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "356"
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"linux" "357"
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2009-04-07 18:59:21 +02:00
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}
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"RemovePlayerItem"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "243"
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"linux" "244"
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2009-04-07 18:59:21 +02:00
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}
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"Weapon_GetSlot"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "238"
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"linux" "239"
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2009-04-07 18:59:21 +02:00
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}
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"Ignite"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "195"
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"linux" "196"
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2009-04-07 18:59:21 +02:00
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}
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"Extinguish"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "199"
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"linux" "200"
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2009-04-07 18:59:21 +02:00
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}
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"Teleport"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "103"
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"linux" "104"
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2009-04-07 18:59:21 +02:00
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}
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"CommitSuicide"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "397"
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"linux" "397"
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2009-04-07 18:59:21 +02:00
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}
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"GetVelocity"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "132"
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"linux" "133"
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2009-04-07 18:59:21 +02:00
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}
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"EyeAngles"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "124"
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"linux" "125"
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2009-04-07 18:59:21 +02:00
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}
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"AcceptInput"
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{
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"windows" "35"
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"linux" "36"
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}
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"DispatchKeyValue"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "30"
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"linux" "29"
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2009-04-07 18:59:21 +02:00
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}
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"DispatchKeyValueFloat"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "29"
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"linux" "30"
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2009-04-07 18:59:21 +02:00
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}
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"DispatchKeyValueVector"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "28"
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"linux" "31"
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2009-04-07 18:59:21 +02:00
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}
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"SetEntityModel"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "24"
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"linux" "25"
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2009-04-07 18:59:21 +02:00
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}
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"WeaponEquip"
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{
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2009-07-28 01:04:43 +02:00
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"windows" "231"
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"linux" "232"
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2009-04-07 18:59:21 +02:00
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}
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"Activate"
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{
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"windows" "32"
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"linux" "33"
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}
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}
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"Signatures"
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{
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"CreateGameRulesObject"
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{
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"library" "server"
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"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2C\x6A\x01"
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}
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"FindEntityByClassname"
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{
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"library" "server"
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"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x2A\x2A\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xC1\xE0\x04\x8B\x2A\x2A\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x24\x2A\x8B\x2D\x2A\x2A\x2A\x2A\x8D\xA4\x24\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x2A\x39"
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"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
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}
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"CreateEntityByName"
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{
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"library" "server"
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"linux" "@_Z18CreateEntityByNamePKci"
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"windows" "\x56\x8B\x74\x24\x2A\x57\x8B\x7C\x24\x2A\x83\xFE\xFF\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x2A\x56\xFF\xD2"
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}
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"DispatchSpawn"
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{
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"library" "server"
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"linux" "@_Z13DispatchSpawnP11CBaseEntity"
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"windows" "\x53\x55\x56\x8B\x74\x24\x10\x2A\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x60\x8B\xCB"
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}
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}
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}
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}
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