2007-08-01 04:12:47 +02:00
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/**
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* vim: set ts=4 :
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* ================================================================
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* SourceMod
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* ================================================================
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License,
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* version 3.0, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to
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* link the code of this program (as well as its derivative works) to
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* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
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* Game MODs that run on software by the Valve Corporation. You must
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* obey the GNU General Public License in all respects for all other
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* code used. Additionally, AlliedModders LLC grants this exception
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* to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version
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* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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2007-06-30 18:43:11 +02:00
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#include <IADTFactory.h>
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#include "sm_globals.h"
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#include "sm_trie.h"
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using namespace SourceMod;
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class BaseTrie : public IBasicTrie
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{
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public:
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BaseTrie();
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virtual ~BaseTrie();
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virtual bool Insert(const char *key, void *value);
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2007-07-08 05:17:29 +02:00
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virtual bool Replace(const char *key, void *value);
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2007-06-30 18:43:11 +02:00
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virtual bool Retrieve(const char *key, void **value);
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virtual bool Delete(const char *key);
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virtual void Clear();
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virtual void Destroy();
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private:
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Trie *m_pTrie;
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};
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class ADTFactory :
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public SMGlobalClass,
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public IADTFactory
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{
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public: //SMInterface
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const char *GetInterfaceName();
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unsigned int GetInterfaceVersion();
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public: //SMGlobalClass
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void OnSourceModAllInitialized();
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public: //IADTFactory
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IBasicTrie *CreateBasicTrie();
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};
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