sourcemod/core/logic/thread/PosixThreads.h

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/**
* vim: set ts=4 sw=4 tw=99 noet:
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_POSIXTHREADS_H_
#define _INCLUDE_POSIXTHREADS_H_
#include <pthread.h>
#include <ke_thread_utils.h>
#include "IThreader.h"
using namespace SourceMod;
class PosixThreader : public IThreader
{
public:
class ThreadHandle : public IThreadHandle, public ke::IRunnable
{
friend class PosixThreader;
public:
ThreadHandle(IThreader *parent, IThread *run, const ThreadParams *params);
virtual ~ThreadHandle();
public:
virtual bool WaitForThread();
virtual void DestroyThis();
virtual IThreadCreator *Parent();
virtual void GetParams(ThreadParams *ptparams);
virtual ThreadPriority GetPriority();
virtual bool SetPriority(ThreadPriority prio);
virtual ThreadState GetState();
virtual bool Unpause();
public:
void Run();
protected:
IThreader *m_parent; //Parent handle
ThreadParams m_params; //Current Parameters
IThread *m_run; //Runnable context
ke::AutoPtr<ke::Thread> m_thread;
ke::ConditionVariable m_runlock;
ThreadState m_state; //internal state
};
public:
IMutex *MakeMutex();
void MakeThread(IThread *pThread);
IThreadHandle *MakeThread(IThread *pThread, ThreadFlags flags);
IThreadHandle *MakeThread(IThread *pThread, const ThreadParams *params);
void GetPriorityBounds(ThreadPriority &max, ThreadPriority &min);
void ThreadSleep(unsigned int ms);
IEventSignal *MakeEventSignal();
IThreadWorker *MakeWorker(IThreadWorkerCallbacks *hooks, bool threaded);
void DestroyWorker(IThreadWorker *pWorker);
};
#if defined SM_DEFAULT_THREADER && !defined SM_MAIN_THREADER
#define SM_MAIN_THREADER PosixThreader;
typedef class PosixThreader MainThreader;
#endif
#endif //_INCLUDE_POSIXTHREADS_H_